Editing Encounters
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PvE encounters are encounters against NPC gangs. The number of cars they bring depends on the number of cars in your squad and also your squad's CR. This usually means the enemies you encounter will be around 1.5 times your CR, but could be much higher depending on factors such as Scouting skill, pirate activity, etc. Rarely will NPC encounters be less than 250 CR even if your CR is very low. | PvE encounters are encounters against NPC gangs. The number of cars they bring depends on the number of cars in your squad and also your squad's CR. This usually means the enemies you encounter will be around 1.5 times your CR, but could be much higher depending on factors such as Scouting skill, pirate activity, etc. Rarely will NPC encounters be less than 250 CR even if your CR is very low. | ||
The member with the highest [[Scouting | The member with the highest [[Scouting|scouting skill]] in the squad helps reduce this, and shift the odds more in your favour. | ||
The fame of the opposing gang will increase the likelihood of encountering rarer vehicles with more powerful armament. The region in which you are scouting also increases the rarity of chassis—some rare chassis types are almost never seen outside of the more southern reaches of Evan. | The fame of the opposing gang will increase the likelihood of encountering rarer vehicles with more powerful armament. The region in which you are scouting also increases the rarity of chassis—some rare chassis types are almost never seen outside of the more southern reaches of Evan. | ||
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== Return Encounters == | == Return Encounters == | ||
Return encounters are the most risky of all encounters you will have. Your car(s) will have already gone through at least one combat successfully and you more than likely [[looting|looted]] some good cars, although they will be shot up and will have little or no ammo left in their guns | Return encounters are the most risky of all encounters you will have. Your car(s) will have already gone through at least one combat successfully and you more than likely [[looting|looted]] some good cars, although they will be shot up and will have little or no ammo left in their guns. Since the "Return Encounter" will probably be a "Gates of" encounter, you will be able to (hopefully) escape most or all of your cars to town safely. Sometimes your cars will have engine damage making this process a "nail-biter" in the strictest sense. | ||
== Road Encounters == | == Road Encounters == | ||
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The road to Firelight, as especially perilous as it is, offers the unusually unpleasant opportunity to have up to five total encounters: an exit encounter, three road encounters, and a final ''Gates of'' encounter. | The road to Firelight, as especially perilous as it is, offers the unusually unpleasant opportunity to have up to five total encounters: an exit encounter, three road encounters, and a final ''Gates of'' encounter. | ||
[[Category: Events]] | [[Category: Events]] | ||
[[Category: Scouting]] | [[Category: Scouting]] |