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Factions are your gangs primary means of finding allies and enemies in Evan. The numerically largest factions, in terms of players, are the Civs and the Merchants. They are the factions friendly to the starting area, and most players scouting in Somerset will scout against the enemies of the Civs and Merchants, making them the easiest factions to join. Every gang in Evan, even the faction-less renegade player gangs, will have relationships with all of the factions. These relationships are primary caused by scouting against a factions enemies, though doing missions for a faction or using Hero Points from the reputation page can also affect your standings with the various factions.
Factions are split into ''Major'' and ''Minor'' groups.


Every issue of the Darkwind Gazette will have a political update that outlines the dynamic relationships between the factions, and may cause some of the information on this page to become out of date.
Being allied or opposed to the Major factions represents significant strategic decisions and consequences for your gang. 
 
Decisions related to the Minor factions are less important as groups in Minor factions are small and have no strong relationships for, or against, the larger factions.
 
Not all NPC gangs are aligned with a faction.
 
Faction-to-faction relationships range from Ally to Hated
 
Faction members are also detailed [http://www.dark-wind.com/factions.php here].


== Factions and Gang Membership ==
== Factions and Gang Membership ==
The membership makeup of your gang will also have an effect on your Reputation with the various factions.
The membership makeup of your gang will also have an effect on your Reputation with the various factions.
* Having high rep with mutant factions will boost the percentage of your gang that can be mutants, having a low rep with them will reduce this percentage
* Having high rep with mutant factions will boost the percentage of your gang that can be mutants, having a low rep with them will reduce this percentage
* Having mutants in your gang will reduce your rep. with factions that hate mutants and increase your rep. with the mutant faction(s)
* Having mutants in your gang will reduce your rep. with factions that hate mutants and increase your rep. with the mutant faction(s)  
* You must have Respected reputation with a particular faction in order to change to that faction.


== Major Factions ==
== Major Factions ==
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|  dislike
|  dislike
|-
|-
Death Race Mafia
Deathrace Mafia
|  like
|  like
|  Mutants
|  Mutants
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|  dislike
|  dislike
|-
|-
Death Race Mafia
Deathrace Mafia
|  like
|  like
|  Evan Reds  
|  Evan Reds  
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Likely to be a strongly independent outpost, but not implemented yet, so no telling.
Likely to be a strongly independent outpost, but not implemented yet, so no telling.


=== The Death Race Mafia ===
=== The Deathrace Mafia ===
An economically powerful yet numerically small faction who control the Death Racing circuit, strongly aligned with the Merchants.  Death Race Mafia's faction benefit is you sometimes find your car has been provisioned with reloads in an arena combat, and/or with a tuned-up engine in stock town events generally.  
An economically powerful yet numerically small faction who control the Deathracing circuit, strongly aligned with the Merchants.  Deathrace Mafia's faction benefit is you sometimes find your car has been provisioned with reloads in an arena combat, and/or with a tuned-up engine in stock town events generally.  


{|class = "wikitable" border = "1"
{|class = "wikitable" border = "1"
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|   
|   
|   
|   
Death Race Mafia
Deathrace Mafia
|  hate
|  hate
|-
|-
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== No Faction ==
== No Faction ==
Various Arena Gangs
Various Arena Gangs
Your gang will have specific reputation with selected arena gangs and death racing gangs. These will ''usually'' be neutral, but these gangs can dislike you and target you specifically in a combat/death race.  Alternatively, if you show them mercy in events (i.e. respecting resignations) they may view you positively, and not target you.  
Your gang will have specific reputation with selected arena gangs and deathracing gangs. These will ''usually'' be neutral, but these gangs can dislike you and target you specifically in a combat/deathrace.  Alternatively, if you show them mercy in events (i.e. respecting resignations) they may view you positively, and not target you.  


Some of these gangs also like/dislike each other.
Some of these gangs also like/dislike each other.
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[[Category: Gangs]]
[[Category: Gangs]]
[[Category: Reputation]]
[[Category: Reputation]]
Faction members are also detailed [http://www.dark-wind.com/factions.php here].
[http://www.dark-wind.com/forums2/index.php?a=topic&t=11550 Forum Announcement]
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