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= The player-supported wiki for Darkwind: War on Wheels = | = The player-supported wiki for Darkwind: War on Wheels = | ||
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Darkwind is a turn-based, 3D persistent-world, multiplayer wargame set in the near future, which combines the depth of detail inherent in turn-based games, with long-term strategic elements that keep the challenge going for months/years. | Darkwind is a turn-based, 3D persistent-world, multiplayer wargame set in the near future, which combines the depth of detail inherent in turn-based games, with long-term strategic elements that keep the challenge going for months/years. | ||
=== | === NOTE === | ||
OUR WIKI HAS RECENTLY MOVED. Much of the formatting of various charts and tables has been lost. Please bear with us as we try to get the information formatted for the new system. | |||
=== New players may be interested in the pages [[:Category:New Player|here]] === | |||
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'''[[Gangs]]''' | '''[[Gangs]]''' | ||
Owned by either players or NPCs, gangs are made up of individual [[characters]]. You can find useful info all about their various [[skills]], [[abilities]] and [[specialisms]], and how they function as [[pedestrians]] when not in a vehicle | Owned by either players or NPCs, gangs are made up of of individual [[characters]]. You can find useful info all about their various [[skills]], [[abilities]] and [[specialisms]], and how they function as [[pedestrians]] when not in a vehicle. | ||
A level up from gangs are [[camps]] which are usually operated by several gangs working together. Camps can [[manufacturing|manufacture]] various equipment. | |||
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Browse the full [[table of chassis]] and the various types [[engines]], [[weapons]] and [[tires]]. Find out the [[Real World Equivalents|real world equivalents]] of most of the chassis. Also you can get an overview of what [[NPC Vehicles|vehicle designs the NPC's use]] and what's [[Player Vehicle Designs|preferred by other players]]. | Browse the full [[table of chassis]] and the various types [[engines]], [[weapons]] and [[tires]]. Find out the [[Real World Equivalents|real world equivalents]] of most of the chassis. Also you can get an overview of what [[NPC Vehicles|vehicle designs the NPC's use]] and what's [[Player Vehicle Designs|preferred by other players]]. | ||
A web-based vehicle designer is available, [http://dw.laasma.ee/carbuilder Carbuilder], as is a desktop application [http://graymattercomputing.svnrepository.com/dwvehicles/trac.cgi/wiki Darkwind Vehicle Designer] | |||
'''[[Guides]]''' | '''[[Guides]]''' | ||
Read In-depth guides on various topics from experienced players. Beginners | Read In-depth guides on various topics from experienced players. Beginners could be interested in the [[New Player Startup|new player startup]] guide or [[How to Drive|how to drive]] or [[Using Weapons|how to use weapons]]. Fresh subscribers should definitely read the [[Initial Scout Guide|initial scout guide]] before leaving town. | ||
If you want to lead a scout squad yourself | If you want to lead a scout squad yourself give the [[Scout_Leading_Guide|Scout Leading Guide]] a try. | ||
'''[[Gameplay]]''' | '''[[Gameplay]]''' | ||
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'''[[World]]''' | '''[[World]]''' | ||
Darkwind takes place in an interesting, post-apocalyptic [[environment]] and all sorts of [[fauna|strange creatures]] lurk the wastelands between [[:Category:Towns|towns]] which could make [[travel]] even more dangerous because of risky [[encounters | Darkwind takes place in an interesting, post-apocalyptic [[environment]] and all sorts of [[fauna|strange creatures]] will soon lurk the wastelands between the [[:Category:Towns|towns]] which could make [[travel]] even more dangerous because of risky [[encounters]]. | ||
The towns are each home to several [[tracks]] on which various deadly [[events]] are hosted. | |||
[[Darkwind Tactical|Darkwind: Tactical Info]] |