Editing Mission Builder
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You can move the object by grabbing and dragging the axes, or the object itself. Alt-drag will rotate, and control-alt-drag will scale. Holding down shift aligns the axes to the world rather than the object (only needed if you've rotated it). Put a few barriers and obstacles around your track, and don't forget to save regularly. In the next section we'll look at the mechanics of making your track usable by the AI. | You can move the object by grabbing and dragging the axes, or the object itself. Alt-drag will rotate, and control-alt-drag will scale. Holding down shift aligns the axes to the world rather than the object (only needed if you've rotated it). Put a few barriers and obstacles around your track, and don't forget to save regularly. In the next section we'll look at the mechanics of making your track usable by the AI. | ||
=== Waypoints, Checkpoints and Spawn Areas === | === Waypoints, Checkpoints and Spawn Areas === |