https://www.darkwindwiki.com/index.php?title=New_Player_Startup&feed=atom&action=historyNew Player Startup - Revision history2024-03-28T21:59:56ZRevision history for this page on the wikiMediaWiki 1.29.1https://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=3718&oldid=prevTango: Corrected misspelling of successful and error regarding escape distance, changed to 351 from 350.2016-03-13T03:26:16Z<p>Corrected misspelling of successful and error regarding escape distance, changed to 351 from 350.</p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 03:26, 13 March 2016</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Managing Your Gang ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Managing Your Gang ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Once you get a few group scouts under your belt and have done a few in-town events, its time to start managing your gang.  There are dozens of different philosophies to running a <del class="diffchange diffchange-inline">sucessful </del>gang, but there are a few basics that everyone will need.   </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Once you get a few group scouts under your belt and have done a few in-town events, its time to start managing your gang.  There are dozens of different philosophies to running a <ins class="diffchange diffchange-inline">successful </ins>gang, but there are a few basics that everyone will need.   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Begin by training a few of your characters in Scouting. The best way to do this is to recruit characters with the Scouting skill and put them in fast cars with moderately sized fuel tanks, and send them to towns near Somerset completing small missions.  If you are attacked, simply outrun your enemies.  You can chose to escape at <del class="diffchange diffchange-inline">350 </del>meters, and automatically escape at 500 meters.  Eventually you will get a number of highly skilled scouts, which will reduce the danger of larger convoys of vehicles scouting and running between towns as long as you put a good scout in the convoy.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Begin by training a few of your characters in Scouting. The best way to do this is to recruit characters with the Scouting skill and put them in fast cars with moderately sized fuel tanks, and send them to towns near Somerset completing small missions.  If you are attacked, simply outrun your enemies.  You can chose to escape at <ins class="diffchange diffchange-inline">351 </ins>meters, and automatically escape at 500 meters.  Eventually you will get a number of highly skilled scouts, which will reduce the danger of larger convoys of vehicles scouting and running between towns as long as you put a good scout in the convoy.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You will need to gain in-town fame and reputation to qualify for the more profitable missions.  Check your gang's fame and reputation regularly to see the effects of your recent decisions.  Check the notice board at the various town taverns for a list of missions, or advertise for a mission if you don't have sufficient fame and reputation.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You will need to gain in-town fame and reputation to qualify for the more profitable missions.  Check your gang's fame and reputation regularly to see the effects of your recent decisions.  Check the notice board at the various town taverns for a list of missions, or advertise for a mission if you don't have sufficient fame and reputation.</div></td></tr>
</table>Tangohttps://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=3423&oldid=prevTheblank at 20:53, 29 July 20142014-07-29T20:53:12Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 20:53, 29 July 2014</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l67" >Line 67:</td>
<td colspan="2" class="diff-lineno">Line 67:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Once you get a few group scouts under your belt and have done a few in-town events, its time to start managing your gang.  There are dozens of different philosophies to running a sucessful gang, but there are a few basics that everyone will need.   </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Once you get a few group scouts under your belt and have done a few in-town events, its time to start managing your gang.  There are dozens of different philosophies to running a sucessful gang, but there are a few basics that everyone will need.   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Begin by training a few of your characters in Scouting. The best way to do this is to recruit characters with the Scouting skill and put them in fast cars with moderately sized fuel tanks, and send them to towns near <del class="diffchange diffchange-inline">Sommerset </del>completing small missions.  If you are attacked, simply outrun your enemies.  You can chose to escape at 350 meters, and automatically escape at 500 meters.  Eventually you will get a number of highly skilled scouts, which will reduce the danger of larger convoys of vehicles scouting and running between towns as long as you put a good scout in the convoy.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Begin by training a few of your characters in Scouting. The best way to do this is to recruit characters with the Scouting skill and put them in fast cars with moderately sized fuel tanks, and send them to towns near <ins class="diffchange diffchange-inline">Somerset </ins>completing small missions.  If you are attacked, simply outrun your enemies.  You can chose to escape at 350 meters, and automatically escape at 500 meters.  Eventually you will get a number of highly skilled scouts, which will reduce the danger of larger convoys of vehicles scouting and running between towns as long as you put a good scout in the convoy.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You will need to gain in-town fame and reputation to qualify for the more profitable missions.  Check your gang's fame and reputation regularly to see the effects of your recent decisions.  Check the notice board at the various town taverns for a list of missions, or advertise for a mission if you don't have sufficient fame and reputation.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You will need to gain in-town fame and reputation to qualify for the more profitable missions.  Check your gang's fame and reputation regularly to see the effects of your recent decisions.  Check the notice board at the various town taverns for a list of missions, or advertise for a mission if you don't have sufficient fame and reputation.</div></td></tr>
</table>Theblankhttps://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=2787&oldid=prevSarge: /* After Some More Practicing */ edited Looting link I only just added2012-04-28T02:06:05Z<p><span dir="auto"><span class="autocomment">After Some More Practicing: </span> edited Looting link I only just added</span></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 02:06, 28 April 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l59" >Line 59:</td>
<td colspan="2" class="diff-lineno">Line 59:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If you're subscribed, you can take this opportunity to go from the Somerset page to the Marketplace to buy some more ammo for your guns. (You can see which guns you have mounted on your "Borrowed" car on your vehicle page)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If you're subscribed, you can take this opportunity to go from the Somerset page to the Marketplace to buy some more ammo for your guns. (You can see which guns you have mounted on your "Borrowed" car on your vehicle page)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Now go to the Vehicles page, select your chosen vehicle and assign a Driver and Gunner(s), along with ammunition (if subscribed), from the pop-up that appears. It is advised to have a Driver and a Gunner (or more) - at least - if your car can hold more than one gunner it will help you because the driver suffers a penalty to his gunnery skill because he's driving. Dedicated gunners do not suffer the this type of penalty. If you survive the encounter and win some <del class="diffchange diffchange-inline">loot (</del>[[Looting]]<del class="diffchange diffchange-inline">)</del>, you can have one or more gunners get out and drive a looted car back. More about scouting on the dedicated pages: [[Initial Scout Guide]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Now go to the Vehicles page, select your chosen vehicle and assign a Driver and Gunner(s), along with ammunition (if subscribed), from the pop-up that appears. It is advised to have a Driver and a Gunner (or more) - at least - if your car can hold more than one gunner it will help you because the driver suffers a penalty to his gunnery skill because he's driving. Dedicated gunners do not suffer the this type of penalty. If you survive the encounter and win some [[Looting<ins class="diffchange diffchange-inline">|loot</ins>]], you can have one or more gunners get out and drive a looted car back. More about scouting on the dedicated pages: [[Initial Scout Guide]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You're now ready to roll, so go to the lobby chat in the client and ask for somebody to help you out on scouting or just ask to join some other player's party. Let them know that this is your first scout because they will steer clear of more dangerous areas and offer you advice. They will provide you with a squad name to join along with the password of the scout, so go again to the web interface and select '''Squad -> Search Squads''' from the navigation bar; join the squad, add your vehicle (DOUBLE CHECK you have your driver and gunner(s) in the car, along with reloads if possible) and notify your squad leader in the lobby that you're ready. Shortly afterwards you will have the notification that the scouting event is starting and you'll be presented with the in-game view. Be sure to follow the advice of the other players to stay alive, and good luck!</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You're now ready to roll, so go to the lobby chat in the client and ask for somebody to help you out on scouting or just ask to join some other player's party. Let them know that this is your first scout because they will steer clear of more dangerous areas and offer you advice. They will provide you with a squad name to join along with the password of the scout, so go again to the web interface and select '''Squad -> Search Squads''' from the navigation bar; join the squad, add your vehicle (DOUBLE CHECK you have your driver and gunner(s) in the car, along with reloads if possible) and notify your squad leader in the lobby that you're ready. Shortly afterwards you will have the notification that the scouting event is starting and you'll be presented with the in-game view. Be sure to follow the advice of the other players to stay alive, and good luck!</div></td></tr>
</table>Sargehttps://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=2785&oldid=prevSarge: /* After Some More Practicing */ added Looting link2012-04-28T01:52:41Z<p><span dir="auto"><span class="autocomment">After Some More Practicing: </span> added Looting link</span></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 01:52, 28 April 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l59" >Line 59:</td>
<td colspan="2" class="diff-lineno">Line 59:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If you're subscribed, you can take this opportunity to go from the Somerset page to the Marketplace to buy some more ammo for your guns. (You can see which guns you have mounted on your "Borrowed" car on your vehicle page)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If you're subscribed, you can take this opportunity to go from the Somerset page to the Marketplace to buy some more ammo for your guns. (You can see which guns you have mounted on your "Borrowed" car on your vehicle page)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Now go to the Vehicles page, select your chosen vehicle and assign a Driver and Gunner(s), along with ammunition (if subscribed), from the pop-up that appears. It is advised to have a Driver and a Gunner (or more) - at least - if your car can hold more than one gunner it will help you because the driver suffers a penalty to his gunnery skill because he's driving. Dedicated gunners do not suffer the this type of penalty. If you survive the encounter and win some loot, you can have one or more gunners get out and drive a looted car back. More about scouting on the dedicated pages: [[Initial Scout Guide]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Now go to the Vehicles page, select your chosen vehicle and assign a Driver and Gunner(s), along with ammunition (if subscribed), from the pop-up that appears. It is advised to have a Driver and a Gunner (or more) - at least - if your car can hold more than one gunner it will help you because the driver suffers a penalty to his gunnery skill because he's driving. Dedicated gunners do not suffer the this type of penalty. If you survive the encounter and win some loot <ins class="diffchange diffchange-inline">([[Looting]])</ins>, you can have one or more gunners get out and drive a looted car back. More about scouting on the dedicated pages: [[Initial Scout Guide]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You're now ready to roll, so go to the lobby chat in the client and ask for somebody to help you out on scouting or just ask to join some other player's party. Let them know that this is your first scout because they will steer clear of more dangerous areas and offer you advice. They will provide you with a squad name to join along with the password of the scout, so go again to the web interface and select '''Squad -> Search Squads''' from the navigation bar; join the squad, add your vehicle (DOUBLE CHECK you have your driver and gunner(s) in the car, along with reloads if possible) and notify your squad leader in the lobby that you're ready. Shortly afterwards you will have the notification that the scouting event is starting and you'll be presented with the in-game view. Be sure to follow the advice of the other players to stay alive, and good luck!</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>You're now ready to roll, so go to the lobby chat in the client and ask for somebody to help you out on scouting or just ask to join some other player's party. Let them know that this is your first scout because they will steer clear of more dangerous areas and offer you advice. They will provide you with a squad name to join along with the password of the scout, so go again to the web interface and select '''Squad -> Search Squads''' from the navigation bar; join the squad, add your vehicle (DOUBLE CHECK you have your driver and gunner(s) in the car, along with reloads if possible) and notify your squad leader in the lobby that you're ready. Shortly afterwards you will have the notification that the scouting event is starting and you'll be presented with the in-game view. Be sure to follow the advice of the other players to stay alive, and good luck!</div></td></tr>
</table>Sargehttps://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=2783&oldid=prevSarge: /* After Some More Practicing */ Moderate tweaking and clearing up of text. Fixed link to Initial Scout Guide2012-04-27T18:27:10Z<p><span dir="auto"><span class="autocomment">After Some More Practicing: </span> Moderate tweaking and clearing up of text. Fixed link to Initial Scout Guide</span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr style='vertical-align: top;' lang='en'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 18:27, 27 April 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l49" >Line 49:</td>
<td colspan="2" class="diff-lineno">Line 49:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== After Some More Practicing ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== After Some More Practicing ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>After you're confident enough with the driving/shooting part of the game, you <del class="diffchange diffchange-inline">may also </del>ask some people to help you out on your first scout. Remember to prepare ahead of this as to be ready when the opportunity to join a scouting <del class="diffchange diffchange-inline">squad </del>arises; in order to do so you<del class="diffchange diffchange-inline">'ll </del>need to return to the web management interface.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>After you're confident enough with the driving/shooting part of the game, you <ins class="diffchange diffchange-inline">might want to </ins>ask some people to help you out on your first scout. Remember to prepare ahead of this <ins class="diffchange diffchange-inline">so </ins>as to be ready when the opportunity to join a scouting arises; in order to do so you <ins class="diffchange diffchange-inline">will </ins>need to return to the web management interface.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>First of all, you'll need a car. If you don't feel ready to lose your main characters in this event you <del class="diffchange diffchange-inline">may also hire two </del>more recruits <del class="diffchange diffchange-inline">for it</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>First of all, you'll need a car. If you don't feel ready to lose your main characters in this event you <ins class="diffchange diffchange-inline">might consider hiring a few </ins>more recruits.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>To <del class="diffchange diffchange-inline">get the </del>car select <del class="diffchange diffchange-inline">vehicles </del>-> <del class="diffchange diffchange-inline">my vehicles </del>from the top navigation bar on the web interface. <del class="diffchange diffchange-inline">On </del>this page <del class="diffchange diffchange-inline">you can see </del>the option for renting various <del class="diffchange diffchange-inline">kind </del>of <del class="diffchange diffchange-inline">cars</del>; the "Antagonist" would be a good one for starters. Remember that rental cars don't have off-road wheels and may suffer on sandy terrain.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>To <ins class="diffchange diffchange-inline">choose a </ins>car<ins class="diffchange diffchange-inline">, </ins>select <ins class="diffchange diffchange-inline">'''Vehicles''' </ins>-> <ins class="diffchange diffchange-inline">'''My Vehicles''' </ins>from the top navigation bar on the web interface. <ins class="diffchange diffchange-inline">If you do not yet have a scout ready vehicle of your own, </ins>this page <ins class="diffchange diffchange-inline">also includes </ins>the option for renting various <ins class="diffchange diffchange-inline">kinds </ins>of <ins class="diffchange diffchange-inline">vehicles</ins>; the "Antagonist" would be a good one for starters. Remember that rental cars don't have off-road wheels and may suffer on sandy terrain.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>To <del class="diffchange diffchange-inline">get </del>some <del class="diffchange diffchange-inline">people on </del>your <del class="diffchange diffchange-inline">team, if you feel like it</del>, select <del class="diffchange diffchange-inline">places </del>-> Somerset from the navigation bar. Clicking on <del class="diffchange diffchange-inline">the </del>Dexter's <del class="diffchange diffchange-inline">tavern </del>will take you <del class="diffchange diffchange-inline">on </del>a page where you can <del class="diffchange diffchange-inline">hire some </del>more <del class="diffchange diffchange-inline">people</del>. To man your new car, a driver and a heavy gunner will do.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>To <ins class="diffchange diffchange-inline">recruit </ins>some <ins class="diffchange diffchange-inline">characters to </ins>your <ins class="diffchange diffchange-inline">gang</ins>, select <ins class="diffchange diffchange-inline">'''Places </ins>-> Somerset<ins class="diffchange diffchange-inline">''' </ins>from the navigation bar. Clicking on Dexter's <ins class="diffchange diffchange-inline">Tavern </ins>will take you <ins class="diffchange diffchange-inline">to </ins>a page where you can <ins class="diffchange diffchange-inline">recruit </ins>more <ins class="diffchange diffchange-inline">gangers</ins>. To man your new car, a driver and a heavy gunner will do.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>If you're subscribed, you can take <del class="diffchange diffchange-inline">the </del>opportunity to go from the Somerset page to the <del class="diffchange diffchange-inline">marketplace </del>to buy some more ammo for your guns. (You can see which guns you have mounted on your "Borrowed" car <del class="diffchange diffchange-inline">in </del>your vehicle page)</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If you're subscribed, you can take <ins class="diffchange diffchange-inline">this </ins>opportunity to go from the Somerset page to the <ins class="diffchange diffchange-inline">Marketplace </ins>to buy some more ammo for your guns. (You can see which guns you have mounted on your "Borrowed" car <ins class="diffchange diffchange-inline">on </ins>your vehicle page)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Now go to the <del class="diffchange diffchange-inline">vehicle </del>page, select your <del class="diffchange diffchange-inline">borrowed car </del>and assign a Driver and Gunner(s), along with ammunition, from the pop-up that appears. It<del class="diffchange diffchange-inline">'s </del>advised to have a Driver and a Gunner (or more) - at least -<del class="diffchange diffchange-inline">. If </del>your car can hold <del class="diffchange diffchange-inline">one </del>more than one gunner it will <del class="diffchange diffchange-inline">be very handy </del>because the driver suffers a penalty to his gunnery skill because he's driving. Dedicated gunners do not suffer the this type of penalty. If you survive the encounter and win, you can have one or more gunners get out and drive a looted car back. More about scouting on the dedicated pages: [Initial Scout Guide]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Now go to the <ins class="diffchange diffchange-inline">Vehicles </ins>page, select your <ins class="diffchange diffchange-inline">chosen vehicle </ins>and assign a Driver and Gunner(s), along with ammunition <ins class="diffchange diffchange-inline">(if subscribed)</ins>, from the pop-up that appears. It <ins class="diffchange diffchange-inline">is </ins>advised to have a Driver and a Gunner (or more) - at least - <ins class="diffchange diffchange-inline">if </ins>your car can hold more than one gunner it will <ins class="diffchange diffchange-inline">help you </ins>because the driver suffers a penalty to his gunnery skill because he's driving. Dedicated gunners do not suffer the this type of penalty. If you survive the encounter and win <ins class="diffchange diffchange-inline">some loot</ins>, you can have one or more gunners get out and drive a looted car back. More about scouting on the dedicated pages: <ins class="diffchange diffchange-inline">[</ins>[Initial Scout Guide<ins class="diffchange diffchange-inline">]</ins>]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>You're now ready to roll, so go to the client <del class="diffchange diffchange-inline">lobby </del>and ask for somebody to help you out on scouting or just ask to join some other player's party<del class="diffchange diffchange-inline">, specifying </del>that this is your first scout <del class="diffchange diffchange-inline">ever will help </del>because they <del class="diffchange diffchange-inline">may </del>steer clear of more dangerous areas. They will provide you with a squad name to join along with the password of the scout, so go again to the web interface and select <del class="diffchange diffchange-inline">squad </del>-> <del class="diffchange diffchange-inline">search squads </del>from the navigation bar<del class="diffchange diffchange-inline">. </del>join the squad, add your <del class="diffchange diffchange-inline">car </del>(<del class="diffchange diffchange-inline">MAKE SURE </del>you have your driver and gunner in the car along with reloads if possible) and notify in the lobby that you're ready. <del class="diffchange diffchange-inline">After some time </del>you<del class="diffchange diffchange-inline">'ll </del>have the notification that the scouting event is starting and you'll be <del class="diffchange diffchange-inline">taken </del>in <del class="diffchange diffchange-inline">the </del>game <del class="diffchange diffchange-inline">combat </del>view. Be sure to follow the advice of the other players to <del class="diffchange diffchange-inline">keep </del>alive, and good luck!</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>You're now ready to roll, so go to <ins class="diffchange diffchange-inline">the lobby chat in </ins>the client and ask for somebody to help you out on scouting or just ask to join some other player's party<ins class="diffchange diffchange-inline">. Let them know </ins>that this is your first scout because they <ins class="diffchange diffchange-inline">will </ins>steer clear of more dangerous areas <ins class="diffchange diffchange-inline">and offer you advice</ins>. They will provide you with a squad name to join along with the password of the scout, so go again to the web interface and select <ins class="diffchange diffchange-inline">'''Squad </ins>-> <ins class="diffchange diffchange-inline">Search Squads''' </ins>from the navigation bar<ins class="diffchange diffchange-inline">; </ins>join the squad, add your <ins class="diffchange diffchange-inline">vehicle </ins>(<ins class="diffchange diffchange-inline">DOUBLE CHECK </ins>you have your driver and gunner<ins class="diffchange diffchange-inline">(s) </ins>in the car<ins class="diffchange diffchange-inline">, </ins>along with reloads if possible) and notify <ins class="diffchange diffchange-inline">your squad leader </ins>in the lobby that you're ready. <ins class="diffchange diffchange-inline">Shortly afterwards </ins>you <ins class="diffchange diffchange-inline">will </ins>have the notification that the scouting event is starting and you'll be <ins class="diffchange diffchange-inline">presented with the </ins>in<ins class="diffchange diffchange-inline">-</ins>game view. Be sure to follow the advice of the other players to <ins class="diffchange diffchange-inline">stay </ins>alive, and good luck!</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Managing Your Gang ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Managing Your Gang ==</div></td></tr>
</table>Sargehttps://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=2782&oldid=prevSarge: /* After The Tutorial */ minor tweaks for clarity2012-04-27T18:09:02Z<p><span dir="auto"><span class="autocomment">After The Tutorial: </span> minor tweaks for clarity</span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr style='vertical-align: top;' lang='en'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 18:09, 27 April 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l23" >Line 23:</td>
<td colspan="2" class="diff-lineno">Line 23:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== After The Tutorial ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== After The Tutorial ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>So you tried out the tutorial.  What next?  Let's check out your gang!  <del class="diffchange diffchange-inline">Go </del>to <del class="diffchange diffchange-inline">the </del>www.dark-wind.com (or click on the 'MY GANG' button in the game interface) and log on.  You will be presented with several links across the top that you will become very familiar with: Gangs, Events, Squads, Characters, Vehicles, and Places.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>So you tried out the tutorial.  What next?  Let's check out your gang!  <ins class="diffchange diffchange-inline">Fire up your browser and go </ins>to <ins class="diffchange diffchange-inline">[http://www.dark-wind.com </ins>www.dark-wind.com<ins class="diffchange diffchange-inline">] </ins>(or click on the 'MY GANG' button in the game interface) and log on <ins class="diffchange diffchange-inline">if required</ins>.  You will be presented with several links across the top that you will become very familiar with: Gangs, Events, Squads, Characters, Vehicles, and Places.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Lets start with "Characters":  Here you will see your first three gang members!  I wouldn't get attached; many people lose them within a couple months.  Don't worry; you will recruit more later.  This page tells you a lot of stuff about your characters, but all you really want to know right now is driving skill and gunnery skill.  Each character starts with one skill around 20, and the rest lower.  Hopefully you have someone with good driving, and someone with good gunnery.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Lets start with "Characters":  Here you will see your first three gang members!  I wouldn't get attached; many people lose them within a couple months.  Don't worry; you will recruit more later.  This page tells you a lot of stuff about your characters, but all you really want to know right now is driving skill and gunnery skill.  Each character starts with one skill around 20, and the rest lower.  Hopefully you have someone with good driving, and someone with good gunnery.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The next place to go is "Places": <del class="diffchange diffchange-inline">Go down to </del>Somerset <del class="diffchange diffchange-inline">and click</del>.  You will see <del class="diffchange diffchange-inline">a map </del>of Somerset; <del class="diffchange diffchange-inline">we are looking for </del>'Dexter's Tavern'.  <del class="diffchange diffchange-inline">There </del>you can recruit new characters into your gang.  As a starting gang, you can recruit two free characters.  After that the cost is the same as for everyone else.  '''Note:''' The cost drops everyday until you can recruit another free character within a week.  My suggestion is to look for drivers and gunners to start with; mostly gunners.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The next place to go is "Places": <ins class="diffchange diffchange-inline">Select </ins>Somerset.  You will see <ins class="diffchange diffchange-inline">an image </ins>of Somerset; <ins class="diffchange diffchange-inline">click on </ins>'Dexter's Tavern'.  <ins class="diffchange diffchange-inline">Here </ins>you can recruit new characters into your gang.  As a starting gang, you can recruit two free characters.  After that the cost is the same as for everyone else.  '''Note:''' The cost drops everyday until you can recruit another free character within a week.  My suggestion is to look for drivers and gunners to start with; mostly gunners.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Lets go enter an event!  Back to the Dark-Wind <del class="diffchange diffchange-inline">game</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Lets go enter an event!  Back to the Dark-Wind <ins class="diffchange diffchange-inline">client</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>It is recommended that you start with the '''Racing''' events, then progress to the '''Death Races''', and finally to the '''Combats'''. Even in "controlled" town events, a character's death is very possible. A computer controlled car may ram you after you've resigned if you're in the way, or you may just just have a really unlucky crash. Still, consider resigning just a little before your car armor is worn out.  Make sure you know all the key commands for in-town events.  Hit [F1] to learn them all.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>It is recommended that you start with the '''Racing''' events, then progress to the '''Death Races''', and finally to the '''Combats'''. Even in "controlled" town events, a character's death is very possible. A computer controlled car may ram you after you've resigned if you're in the way, or you may just just have a really unlucky crash. Still, consider resigning just a little before your car armor is worn out.  Make sure you know all the key commands for in-town events.  Hit [F1] to learn them all.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Pay particular attention when an enemy vehicle 'resigns' and TRY to make sure you do not fire at a resigned enemy.  This is because each car in an in-town event belongs to an NPC gang, and that gang will seek revenge against you if you do not respect <del class="diffchange diffchange-inline">resigns</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Pay particular attention when an enemy vehicle 'resigns' and TRY to make sure you do not fire at a resigned enemy.  This is because each car in an in-town event belongs to an NPC gang, and that gang will seek revenge against you if you do not respect <ins class="diffchange diffchange-inline">their resignation</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The League events provide League points in addition to prize money for contestants who place (usually 8th or higher).</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The League events provide League points in addition to prize money for contestants who place (usually 8th or higher).</div></td></tr>
</table>Sargehttps://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=2781&oldid=prevSarge: /* Tutorial */ minor tweaks for clarity2012-04-27T18:03:00Z<p><span dir="auto"><span class="autocomment">Tutorial: </span> minor tweaks for clarity</span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<tr style='vertical-align: top;' lang='en'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 18:03, 27 April 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l10" >Line 10:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Tutorial ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Tutorial ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">The current </del>tutorial <del class="diffchange diffchange-inline">covers </del>the <del class="diffchange diffchange-inline">driving and shooting basics </del>in <del class="diffchange diffchange-inline">a format that is a bit more </del>.<del class="diffchange diffchange-inline">.. low-key than </del>the <del class="diffchange diffchange-inline">previously used </del>''<del class="diffchange diffchange-inline">Driving School</del>''.  <del class="diffchange diffchange-inline">There are more prompts</del>, <del class="diffchange diffchange-inline">and more direct </del>instructions on what to do <del class="diffchange diffchange-inline">next</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Launch your </ins>tutorial <ins class="diffchange diffchange-inline">by clicking </ins>the <ins class="diffchange diffchange-inline">'''Tutorials''' button </ins>in <ins class="diffchange diffchange-inline">the game client</ins>. <ins class="diffchange diffchange-inline">(Even though </ins>the <ins class="diffchange diffchange-inline">button says ''</ins>'<ins class="diffchange diffchange-inline">Tutorials</ins>'''<ins class="diffchange diffchange-inline">, there is only one</ins>.<ins class="diffchange diffchange-inline">) </ins> <ins class="diffchange diffchange-inline">This will take you to the in-game interface</ins>, <ins class="diffchange diffchange-inline">centered on your car. Follow the </ins>instructions <ins class="diffchange diffchange-inline">literally to proceed forward. If you are stuck </ins>on <ins class="diffchange diffchange-inline">a particular tutorial step, repeat </ins>what <ins class="diffchange diffchange-inline">you're asked </ins>to do <ins class="diffchange diffchange-inline">making sure to use the keys specified in the tutorial balloon.  Here's a hint; you can run the tutorial as often as you like!  Run it a second time to just drive around a bit and get used to the controls.  You only get the prize money the first time through though</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Launch your tutorial by clicking </del>the '<del class="diffchange diffchange-inline">''Tutorials''' button in </del>the <del class="diffchange diffchange-inline">game client. (Even though </del>the <del class="diffchange diffchange-inline">button says '''Tutorials'''</del>, <del class="diffchange diffchange-inline">there is only one.)  This will take you to </del>the <del class="diffchange diffchange-inline">in-</del>game <del class="diffchange diffchange-inline">interface</del>, <del class="diffchange diffchange-inline">centered on your car. Follow </del>the <del class="diffchange diffchange-inline">instructions literally to proceed forward. If you are stuck on a particular tutorial step, repeat what </del>you're <del class="diffchange diffchange-inline">tasked to do as zooming but using the keys specified </del>in <del class="diffchange diffchange-inline">the tutorial balloon.  Here's a hint; you can run the tutorial as often as you like!  Run it a second time to just drive around a bit and get used to the controls.  You only get the prize money the first time through though</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Notice that the global lobby chat remains available on the top of </ins>the <ins class="diffchange diffchange-inline">screen. This panel</ins>'<ins class="diffchange diffchange-inline">s content is controlled by </ins>the <ins class="diffchange diffchange-inline">buttons directly under it: "Lobby" shows </ins>the <ins class="diffchange diffchange-inline">global chat</ins>, <ins class="diffchange diffchange-inline">"Events" shows the event log for </ins>the <ins class="diffchange diffchange-inline">current </ins>game, <ins class="diffchange diffchange-inline">while the "Team" button shows the private chat of </ins>the <ins class="diffchange diffchange-inline">event </ins>you're in.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Notice that the global lobby chat remains available on the top of the screen. This panel content is controlled by the buttons directly under it: "Lobby" shows the global chat, "Events" shows the event log for the current game, while the "Team" button shows the private chat of the game you're in.</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Now you've managed the basics of the game, there <ins class="diffchange diffchange-inline">is </ins>still some information that you may find useful for more prolonged combats:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* hovering with the mouse on a car shows is "demoralized" status. Demoralized cars may continue fighting, when all <ins class="diffchange diffchange-inline">the </ins>enemy<ins class="diffchange diffchange-inline">'s </ins>or <ins class="diffchange diffchange-inline">your </ins>cars are demoralized the combat ends.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Now you've managed the basics of the game, there <del class="diffchange diffchange-inline">are </del>still some information that you may find useful for more prolonged combats:</div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* hovering with the mouse on a car shows is "demoralized" status. Demoralized cars may continue fighting, when all enemy or <del class="diffchange diffchange-inline">yours </del>cars are demoralized the combat <del class="diffchange diffchange-inline">phase </del>ends.</div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* during an event, hit F2, F3, and F4 to change what is displayed over vehicles. F2 cycles through several pieces of information on the first line. F3 cycles through those same pieces of information on the second line, and F4 cycles through them on the third line.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* during an event, hit F2, F3, and F4 to change what is displayed over vehicles. F2 cycles through several pieces of information on the first line. F3 cycles through those same pieces of information on the second line, and F4 cycles through them on the third line.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* you can resign via the menu available on the top right of the in game screen or you can resign a particular car by right clicking on that car.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* you can resign via the menu available on the top right of the in<ins class="diffchange diffchange-inline">-</ins>game screen or you can resign a particular car by right<ins class="diffchange diffchange-inline">-</ins>clicking on that car.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* you can reload weapons via right clicking on the car that has a weapon to be reloaded</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* you can reload weapons via right clicking on the car that has a weapon to be reloaded</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Sargehttps://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=2780&oldid=prevSarge: /* Introductions */ minor tweaks, spelling2012-04-27T17:57:41Z<p><span dir="auto"><span class="autocomment">Introductions: </span> minor tweaks, spelling</span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 17:57, 27 April 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l2" >Line 2:</td>
<td colspan="2" class="diff-lineno">Line 2:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Introductions ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Introductions ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>After you've signed up on the main site and created your gang, you'll end up on the web management interface of Darkwind. Here is where you'll plan your long term stuff, buy and sell things, recruit people and so on, while the client(Game) is more specialized toward participating in events. You can subscribe to events from both, so you can just fire up the client to start playing and getting the feeling of the game.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>After you've signed up on the main site and created your gang, you'll end up on the web management interface of Darkwind. Here is where you'll plan your long term stuff, buy and sell things, recruit people and so on, while the client (Game) is more specialized toward participating in events. You can subscribe to events from both, so you can just fire up the client to start playing and getting the feeling of the game.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The client interface is pretty straightforward:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The client interface is pretty straightforward:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[File:lobby.png|600px]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[File:lobby.png|600px]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>There is a big panel showing the global game chat (which is also available in game), there is a panel which <del class="diffchange diffchange-inline">show </del>the upcoming <del class="diffchange diffchange-inline">event </del>to which you may register and the live events that you may spectate (or play if registered) and there is a panel listing the current players. It would be '''really''' unusual to be alone in the Lobby, so the first thing you should do is introduce yourself.  A simple, 'Hi. I'm new' should suffice, and lets the veteran players and [[Marshals]] (players whose names are bracketed by asterisks (*)) know that you are new, and may need some help getting up and running.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>There is a big panel showing the global game chat (which is also available in game), there is a panel which <ins class="diffchange diffchange-inline">shows </ins>the upcoming <ins class="diffchange diffchange-inline">events </ins>to which you may register and the live events that you may spectate (or play if registered) and there is a panel listing the current players. It would be '''really''' unusual to be alone in the Lobby, so the first thing you should do is introduce yourself.  A simple, 'Hi. I'm new' should suffice, and lets the veteran players and [[Marshals]] (players whose names are bracketed by asterisks (*)) know that you are new, and may need some help getting up and running.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Tutorial ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Tutorial ==</div></td></tr>
</table>Sargehttps://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=2779&oldid=prevD0dger: /* After The Tutorial */ corrected misspelling2012-04-17T23:08:09Z<p><span dir="auto"><span class="autocomment">After The Tutorial: </span> corrected misspelling</span></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 23:08, 17 April 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l27" >Line 27:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So you tried out the tutorial.  What next?  Let's check out your gang!  Go to the www.dark-wind.com (or click on the 'MY GANG' button in the game interface) and log on.  You will be presented with several links across the top that you will become very familiar with: Gangs, Events, Squads, Characters, Vehicles, and Places.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So you tried out the tutorial.  What next?  Let's check out your gang!  Go to the www.dark-wind.com (or click on the 'MY GANG' button in the game interface) and log on.  You will be presented with several links across the top that you will become very familiar with: Gangs, Events, Squads, Characters, Vehicles, and Places.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Lets start with "Characters":  Here you will see your first three gang members!  I wouldn't get attached; many people <del class="diffchange diffchange-inline">loose </del>them within a couple months.  Don't worry; you will recruit more later.  This page tells you a lot of stuff about your characters, but all you really want to know right now is driving skill and gunnery skill.  Each character starts with one skill around 20, and the rest lower.  Hopefully you have someone with good driving, and someone with good gunnery.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Lets start with "Characters":  Here you will see your first three gang members!  I wouldn't get attached; many people <ins class="diffchange diffchange-inline">lose </ins>them within a couple months.  Don't worry; you will recruit more later.  This page tells you a lot of stuff about your characters, but all you really want to know right now is driving skill and gunnery skill.  Each character starts with one skill around 20, and the rest lower.  Hopefully you have someone with good driving, and someone with good gunnery.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The next place to go is "Places": Go down to Somerset and click.  You will see a map of Somerset; we are looking for 'Dexter's Tavern'.  There you can recruit new characters into your gang.  As a starting gang, you can recruit two free characters.  After that the cost is the same as for everyone else.  '''Note:''' The cost drops everyday until you can recruit another free character within a week.  My suggestion is to look for drivers and gunners to start with; mostly gunners.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The next place to go is "Places": Go down to Somerset and click.  You will see a map of Somerset; we are looking for 'Dexter's Tavern'.  There you can recruit new characters into your gang.  As a starting gang, you can recruit two free characters.  After that the cost is the same as for everyone else.  '''Note:''' The cost drops everyday until you can recruit another free character within a week.  My suggestion is to look for drivers and gunners to start with; mostly gunners.</div></td></tr>
</table>D0dgerhttps://www.darkwindwiki.com/index.php?title=New_Player_Startup&diff=2705&oldid=prevMontanakennedy: Removed 'Driving School' as it has been almost 2 years since strikeout was applied. If Driving School returns, the n pull old text from history.2011-10-30T02:25:10Z<p>Removed 'Driving School' as it has been almost 2 years since strikeout was applied. If Driving School returns, the n pull old text from history.</p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 02:25, 30 October 2011</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l23" >Line 23:</td>
<td colspan="2" class="diff-lineno">Line 23:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>When you return to the Lobby, look for an event that is starting soon.  In-town events are [[Race|Races]], [[Death Race|Death Races]], and [[Arena Combat|Arena Combats]], or their League equivalents.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>When you return to the Lobby, look for an event that is starting soon.  In-town events are [[Race|Races]], [[Death Race|Death Races]], and [[Arena Combat|Arena Combats]], or their League equivalents.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">== Driving School ==</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">'''Driving School has been replaced with the ''Tutorial'' described above.  This section is maintained because it is possible it will return as a secondary training/learning tool.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"><del>To learn how to control a car enter the ''Driving School''.  ''Control'' means more than steering and speed in Darkwind.  It also includes changing drivers, assigning gunners to any weapons in the car, and reloading those weapons.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Do not hesitate to ask another player to join you in the Driving School event.  This serves a couple of purposes:</del></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># <del>It gives you a human to drive with/against.  Since you are just starting out, it is entirely possible that the NPC drivers in the school will leave you behind, and that's no fun, as there won't be anything to shoot at. ;-) </del></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># <del>It will get you and your helper out of the general Lobby chat.  General Lobby chat can get very hard to follow with a lot of players online.  If you and your helper are in ''Driving School'' alone it will be easier to ask and answer questions without a lot of extraneous noise.</del></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"><del>Characters in ''Driving School'' do not come out of your gang; they are random, 'disposable' characters for use only in the school.  As such don't be concerned if they get hurt or even die.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">The school event is a 4-lap race.  The vehicle used is somewhat random, but is usually something small, fast, and lightly armed (a [[Machine Gun]], for example).</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">It is not necessary to finish the entire event.  Because it is a training event, as soon as you feel comfortable controlling your car you can '''Resign''' or '''Exit''' the event.</del></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== After The Tutorial ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== After The Tutorial ==</div></td></tr>
</table>Montanakennedy