Editing Pedestrian Weapons

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The only very obvious positive point about the pistol right now is its low bulk. This is based on limited testing, however. It may need a magazine size increase if that really is its only feature. Currently, I could see using two at a time especially if the mag size is increased to like 15 (Like the Beretta 92F). Then you'd have 30 shots for 2 bulk, compared to the rifles 2 bulk for 20 shots. As it stands, again, unless I'm missing something, it's primary role is backup. You could switch out one of your rifle mags 1 bulk for a pistol, and if you're in a tight situation, switch to the pistol if your rifle is out of ammo. I could see this being especially good for sniper-focused peds using the crossbow since the crossbow has a tiny ammo clip, and using a crossbow and a rifle uses up 4 bulk.
The only very obvious positive point about the pistol right now is its low bulk. This is based on limited testing, however. It may need a magazine size increase if that really is its only feature. Currently, I could see using two at a time especially if the mag size is increased to like 15 (Like the Beretta92F). Then you'd have 30 shots for 2 bulk, compared to the rifles 2 bulk for 20 shots. As it stands, again, unless I'm missing something, it's primary role is backup. You could switch out one of your rifle mags 1 bulk for a pistol, and if you're in a tight situation, switch to the pistol if your rifle is out of ammo. I could see this being especially good for sniper-focused peds using the crossbow since the crossbow has a tiny ammo clip, and using a crossbow and a rifle uses up 4 bulk.


The pistol is the only weapon that does not suffer a penalty when firing in a direction other than the one the character is facing.
The pistol is the only weapon that does not suffer a penalty when firing in a direction other than the one the character is facing.
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