Editing Skills

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Used for piloting small to medium sized vehicles.
Used for piloting small to medium sized vehicles.


Note that the driving skill is one of the slowest skills to improve. Improvement is based on the number of driving turns that occurred in combat as well as the 'wildness' of the driving maneuvers.
Note that the driving skill is one of the slowest skills to improve. Improvement is based on the number of driving turns that occurred in combat.


* [[Trucker]]
* [[Trucker]]
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* [[Leadership]]
* [[Leadership]]
Ability to lead others to battle and bolster their morale.  
Ability to lead others to battle and bolster their morale.


* [[Courage]]
* [[Courage]]
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* [[First Aid]]
* [[First Aid]]
Used for helping with the immediate effects of injuries. Reduces chances of characters bleeding to death if they're bleeding heavily at the end of combat.
Used for helping with the immediate effects of injuries.


* [[Scouting]]
* [[Scouting]]
Helps evade the most dangerous [[pirates]] when [[travel|traveling]] and shifts the odds a bit more to your favour when [[scouting|scouts]].
Helps evading the most dangerous [[pirates]] when [[travel|traveling]] and shifts the odds a bit more to your favour in [[scouting|scouts]]


== Not yet implemented ==
== Not yet implemented ==
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== Training ==
== Training ==
Characters train a small amount in the skill of your choosing every week.  This ranges from zero to two points generally. If the skill is a specialty of the town it can go up to 3 points.  For example Badlands has no training center, but large guns still train better than other skills.  Using a training centre can raise the limit per week to five points.  Using the training centres located in [[Somerset]] and [[Elmsfield]] for specific skills vastly improves the amount of skill they gain.  For example, a driver in Somerset can train up to eight points in a week. The training centre in Somerset is especially adept at teaching Driving and Cycling, while Elmsfield is more focused on First Aid. Texan and Sarsfield are proficient in Mechanic.
Characters train a small amount in the skill of your choosing every week.  This ranges from zero to five points generally.
{|class = "wikitable" border = "1"
Using the training centres located in [[Somerset]] and [[Elmsfield]] vastly improves the amount of skill they gain.  For example, a driver in Somerset can train up to eight points in a week.
! Training<br>Maximums !! NO Training<br>Center !! Training<br>Center 
|-
|align = "center"| Not Specialty
|align = "center"| 2
|align = "center"| 5
|- 
|align = "center"| Specialty
|align = "center"| 3
|align = "center"| 8
|}


{|class = "wikitable" border = "1"
The training centre in Somerset is especially adept at teaching Driving and Cycling, while Elmsfield is more focused on First Aid.
! Training Locations !! Training<br>Center? !! Specialties 
|-
|align = "center"| Somerset  
|align = "center"| Y
|align = "center"| Driving<br>Cycling
|- 
|align = "center"| Elmsfield  
|align = "center"| Y
|align = "center"| First Aid
|- 
|align = "center"| Gateway Truckstop
|align = "center"| N
|align = "center"| Gunnery
|- 
|align = "center"| Badlands Truckstop
|align = "center"| N
|align = "center"| Large Guns
|- 
|align = "center"| Firelight
|align = "center"| N
|align = "center"| Psionics
|- 
|align = "center"| Shantyville
|align = "center"| N
|align = "center"| Driving
|- 
|align = "center"| Texan
|align = "center"| Y
|align = "center"| Mechanic
|- 
|align = "center"| Sarsfield
|align = "center"| Y
|align = "center"| Mechanic
|}


All characters are able to learn all skills to some extent, for the skill to show up in their character sheet they need to have at least 10 points in it.
All characters are able to learn all skills to some extent, for the skill to show up in their character sheet they need to have at least 10 points in it.
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Each rank of [[leadership|Motivator]] gives a 0.05 bonus to Training Form for characters in the same town as the Motivator. For example, a level 5 Motivator provides a 0.25 point bonus to every character in town with him.
Each rank of [[leadership|Motivator]] gives a 0.05 bonus to Training Form for characters in the same town as the Motivator. For example, a level 5 Motivator provides a 0.25 point bonus to every character in town with him.


== Leveling Through Use ==
=== Field Training ===
Characters can level skills while on [[encounters|wilderness encounters]], and the more dangerous the region the more effective field training is. Also, the lower the character's skill, the more effective field training is. Therefore, low skilled characters generally level faster (even in Somerset) and higher skilled characters should move to more dangerous regions to keep their field training going well. All field training skills are affected: weapons, driving, trucker, courage, first aid, mechanic, leadership.
Characters can train while on [[encounters|wilderness encounters]], and the more dangerous the region the more effective field training is. Also, the lower the character's skill, the more effective field training is.  


Therefore, low skilled characters generally field train faster (even in Somerset) and that higher skilled characters have to move to more dangerous regions to keep their field training going well.
All field training skills are affected: weapons, driving, trucker, courage, first aid, mechanic, leadership.
=== Leveling Through Use ===
All skills also level when used in events, however, not all characters will use their skills.  Obviously, if a character is firing a weapon, the chance their skill with that weapon will increase is high.
All skills also level when used in events, however, not all characters will use their skills.  Obviously, if a character is firing a weapon, the chance their skill with that weapon will increase is high.


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