<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://darkwindwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Krakhedd</id>
	<title>Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://darkwindwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Krakhedd"/>
	<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Special:Contributions/Krakhedd"/>
	<updated>2026-04-29T02:37:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Table_of_chassis&amp;diff=3823</id>
		<title>Table of chassis</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Table_of_chassis&amp;diff=3823"/>
		<updated>2023-08-04T00:24:09Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Race */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Table Legend ==&lt;br /&gt;
=== Weapon mounting locations ===&lt;br /&gt;
* FR = Front&lt;br /&gt;
* RE = Rear&lt;br /&gt;
* LE = Left&lt;br /&gt;
* RI = Right&lt;br /&gt;
&lt;br /&gt;
=== Chassis Toughness ===&lt;br /&gt;
(from weakest to strongest)&lt;br /&gt;
* Weak&lt;br /&gt;
* Moderate&lt;br /&gt;
* Strong&lt;br /&gt;
* Very Strong&lt;br /&gt;
* Super Strong&lt;br /&gt;
&lt;br /&gt;
A chassis' toughness directly affects how much damage 1 point of armor (of any class) will absorb.  For instance, 1 point of armor on a '''Weak''' chassis may be destroyed after 1 hit from a Machine Gun, while 1 point of armor on a '''Super Strong''' chassis may be destroyed after 3 hits.  ''These numbers are made up, and used only for illustrative purposes.'' Also when comparing two chassis with the same toughness rating, one can still be slightly tougher than the other.&lt;br /&gt;
&lt;br /&gt;
=== Chassis Damage ===&lt;br /&gt;
&lt;br /&gt;
A chassis' health directly affects its handling and armor strength. In essence a chassis with full armor but 50% health is equivalent to a 100% chassis with 1/2 of its total armor.&lt;br /&gt;
How much damage a chassis can sustain before its handling is affected is currently unknown.&lt;br /&gt;
&lt;br /&gt;
== Sub-Compact ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Image !! Chassis !! Bulk !! Engine !! Max Engine !! Weight !! Max Engine !! Max Exposed !! Max Armor !! Max Per Side !!  Weapon Mounts  !!  Rarity  !!  Toughness  !!  Seats  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Marley.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Marley]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   30   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   36   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   780   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.6L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   15   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2&lt;br /&gt;
|-  &lt;br /&gt;
| [[File:Alpha.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|[[Alpha|Alpha]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   20   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   24   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   765   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   15   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Extremely Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-  &lt;br /&gt;
| [[File:Racoon.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|[[Raccoon]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   20   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   24   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   775   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   15   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Extremely Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-  &lt;br /&gt;
| [[File:Sonic.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Sonic]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   25   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   30   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   770   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.6L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   80   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   20   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cadrona.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Cadrona]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   85   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   26   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   31.2   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   730   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.6L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   15   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Extremely Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2  &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cargo ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Image !! Chassis !! Bulk !! Engine !! Max Engine !! Weight !! Max Engine !! Max Exposed !! Max Armor !! Max Per Side !!  Weapon Mounts  !!  Rarity  !!  Toughness  !!  Seats  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carrier_Van.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Carrier Van]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   420   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   70   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2300   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   104   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   26   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Weak  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  8  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Two-Axle Lorry.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Two Axle Lorry]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2500&amp;lt;ref name = &amp;quot;Trucker&amp;quot;&amp;gt;Uses Trucker Skill&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   160   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   192   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   6000   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   9.4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   200   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   50   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Weak  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  8  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Box_Van.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Box Van]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   550&amp;lt;ref name = &amp;quot;Trucker&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   108   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2500   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   96   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   24   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Moderate  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  10  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:bus.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Bus]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   900&amp;lt;ref name = &amp;quot;Trucker&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   135   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   162   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4000   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   7L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  140    &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   35   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| Weak  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  30  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
! Image !! Chassis !! Bulk !! Engine !! Max Engine !! Weight !! Max Engine !! Max Exposed !! Max Armor !! Max Per Side !!  Weapon Mounts  !!  Rarity  !!  Toughness  !!  Seats  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Apache.jpg|110px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Apache]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   270   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   75   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2400   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   N/A   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   132   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   33   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Super Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  6  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Landrunner.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Landrunner]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   260   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   70   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2250   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   136   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   34   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Super Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  6  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:hearse.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Hearse]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   250   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   72   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2250   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   120   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   30   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  6  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pickup.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Pickup]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   225   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   50   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1600   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Extremely Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chomper.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Chomper]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   200   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   55   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   66   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1700   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2.5L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   112   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   28   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulance.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Ambulance]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   500&amp;lt;ref name = &amp;quot;Trucker&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   160   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   192   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2500   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   9.4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   160   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   40   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Ultra Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Super Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  10  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fire Engine.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Fire Engine]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1000&amp;lt;ref name = &amp;quot;Trucker&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   200   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   240   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4500   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   9.4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   N/A  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   200    &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   50   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Ultra Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Super Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  10  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:buzzer.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Buzzer]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   330   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   95   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   114   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3000   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12 &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   152   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   38   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Super Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  6  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Big Pickup.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Big Pickup]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   320   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   108   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2600   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   112   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   28   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wurzel.jpg|100px]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Wurzel]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  220&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   108   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2900   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   120&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   30&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Super Strong&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
! Image !! Chassis !! Bulk !! Engine !! Max Engine !! Weight !! Max Engine !! Max Exposed !! Max Armor !! Max Per Side !! Weapon Mounts  !!  Rarity  !! Toughness  !!  Seats  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offroad_Buggy.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Offroad Buggy]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   65   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   20   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   24   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   550   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   40   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   10   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FR, LE, RI&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  1  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dustup.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Dustup]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   80   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   30   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   36   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   800   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.6   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  1.8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   88   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   22   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:estate.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Estate]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   230  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   35   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1600   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1.8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   72   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   18   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Weak  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  6  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Semi_Tractor.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Semi Tractor]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  200   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   180   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   216   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1750   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   100   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   25  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Moderate  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  3  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trash_Truck.jpg|100px]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Trash Truck]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  1500&amp;lt;ref name = &amp;quot;Trucker&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   160   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   192   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   7500   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   9.4L&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   200&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   50&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Super Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  6 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tanker.jpg|100px]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Tanker]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  1000&amp;lt;ref name = &amp;quot;Trucker&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   160   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   192   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4800   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   9.4L&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   144&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   36&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Motorhome.jpg|100px]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Motorhome]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  590&amp;lt;ref name = &amp;quot;Trucker&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   95   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   114   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3300   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5Lv12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   132   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   33&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LEx2, RIx2&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Moderate  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  12 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Muscle ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Image !! Chassis !! Bulk !! Engine !! Max Engine !! Weight !! Max Engine !! Max Exposed !! Max Armor !! Max Per Side !!  Weapon Mounts  !!  Rarity  !!  Toughness  !!  Seats !! Min CR &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampire.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Vampire]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   160   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   110   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   132   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1250   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   N/A&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2 &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| 30 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sunrise.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Sunrise]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   170   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   108   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1450   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4 &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:phoenix.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Phoenix]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   170   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   108   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1500   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Buccaneer.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Buccaneer]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   170   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   95   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   114   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1450   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   80   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   20   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:stormer.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Stormer]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   175   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   108   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1500   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:moray.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Moray]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   175   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   100   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   120   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1450   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   80   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   20   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:McFly.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[McFly]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   180   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   115   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   138   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1600   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   7L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Roadrunner.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Roadrunner]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   170   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   95   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   114   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1150   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   100   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   25   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Ultra Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| 36&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Flash]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   120   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   50   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1350   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   56   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   14   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Moderate  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:flail.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Flail]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   210   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   100   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   120   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1800   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   104   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   26  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:pike.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Pike]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   190   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   105   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   121   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1600   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   N/A  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   88   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   22   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:osprey.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Osprey]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   220   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   120   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   144   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1650   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   7L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   92   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   23   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Corghette.jpg|100px]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Corghette]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  165  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   110   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   132   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1260   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   N/A&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2 &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:squadcar.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Squadcar]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   175   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   110   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   132   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1400   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   N/A&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   108   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|    27  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Ultra Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Race ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
! Image !! Chassis !! Bulk !! Engine !! Max Engine !! Weight !! Max Engine !! Max Exposed !! Max Armor !! Max Per Side !!  Weapon Mounts  !!  Rarity  !!  Toughness  !!  Seats  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bullet.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Bullet]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   160   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   108   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1250   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Eaton.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Royal Eaton]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   170   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   125   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   150   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1000   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   7L V12  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   88   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   22   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Moderate  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeVille.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[DeVille]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   175   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   135   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   162   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   950   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   7L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Ultra Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Weak  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cougar.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Cougar]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   180   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   140   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   168   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1000   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   7L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   80   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   20   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Ultra Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Weak  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:McKenzie.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[McKenzie]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   150   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   90   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   108   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   550   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   5L V12   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   15   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Ultra Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Weak  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:hotrod.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Hotrod]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   125   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   70   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   900   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   80   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   20   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:turin.png|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Turin]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   235   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   135   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   162   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1650   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   7L&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   8L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   92&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   23&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Ultra Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sedan ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Image !! Chassis !! Bulk !! Engine !! Max Engine !! Weight !! Max Engine !!Max Exposed !! Max Armor !! Max Per Side !!  Weapon Mounts  !!  Rarity  !!  Toughness  !!  Seats  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Symphony.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Symphony]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   180   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   50   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1500   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Extremely Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moose.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Moose]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   195   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   55   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   66   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1500   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2.5L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   88   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   22   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:chevalier.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Chevalier]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   175   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   50   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1450   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:spirit.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Spirit]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   200   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   50   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1450   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   21   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Voyager.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Voyager]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   180   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   70   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   84   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1450   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L  V8  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   80   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   20   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:mercenary.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Mercenary]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   200   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   60   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   72   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1650   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   92   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   23   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Common  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Windsor.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Windsor]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   190   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   65   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   78   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1700   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   100   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   25   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common&amp;lt;br&amp;gt;(Rare)&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Windsor_II.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Windsor II]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   190   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   65   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   78   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1600   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   100   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   25   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Quite Common&amp;lt;br&amp;gt;(Rare)   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Very Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:fiftyseven.jpg|100px]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;| [[Fiftyseven]] &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   140   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   65   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   78   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   1600   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   3.2L V8   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   4L   &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   72&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|   18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  FRx2, REx2, LE, RI  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Ultra Rare  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  Strong  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  4  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Chassis]]&lt;br /&gt;
[[Category: Vehicles]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3772</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3772"/>
		<updated>2018-04-06T17:31:19Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  625  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1024&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1089&lt;br /&gt;
|  68&lt;br /&gt;
|-&lt;br /&gt;
|  1156&lt;br /&gt;
|  69&lt;br /&gt;
|-&lt;br /&gt;
|  1225  &lt;br /&gt;
|  70  &lt;br /&gt;
|-&lt;br /&gt;
|  1296  &lt;br /&gt;
|  71  &lt;br /&gt;
|-&lt;br /&gt;
|  1369  &lt;br /&gt;
|  72&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3755</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3755"/>
		<updated>2017-10-16T17:17:49Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  625  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1024&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1089&lt;br /&gt;
|  68&lt;br /&gt;
|-&lt;br /&gt;
|  1156&lt;br /&gt;
|  69&lt;br /&gt;
|-&lt;br /&gt;
|  1225  &lt;br /&gt;
|  70  &lt;br /&gt;
|-&lt;br /&gt;
|  1296  &lt;br /&gt;
|  71  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Specialisms&amp;diff=3749</id>
		<title>Specialisms</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Specialisms&amp;diff=3749"/>
		<updated>2017-02-08T05:45:00Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Characters can learn useful skill-specific specialisms that grant unique bonuses when applying them.&lt;br /&gt;
Learning specialisms requires 50 skill points per specialism (unless otherwise noted).&lt;br /&gt;
&lt;br /&gt;
Once you have 50 points in a skill you can select a specialism for the character.  To do this, the character has to be in a town with a tavern.  Go to the tavern, and click on the character.  You'll then be able to choose from among the available specialties for that character.&lt;br /&gt;
&lt;br /&gt;
Specialisms are split into specific skill-enhancing categories:&lt;br /&gt;
&lt;br /&gt;
Some specialisms have [[Specialism Caps|hard or soft limits]] to the effectiveness of higher levels&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
These specialisms are based on the weaponry skills: [[Gunnery]], [[Large Guns]], and [[Ballistics]]&lt;br /&gt;
&lt;br /&gt;
* '''Machine Guns''' -- Increases accuracy for Machine Guns, Medium Machine Guns, Heavy Machine Guns, Gatling Guns, and Heavy Gatling Guns, and enhances the ability to unjam them.&lt;br /&gt;
* '''Heavy Weapons''' -- Increases accuracy for Car Cannons, Anti-Tank Guns, and Tank Guns, and enhances the ability to unjam them. &lt;br /&gt;
* '''Flamethrowers''' -- Increases damage for Flamethrowers and Heavy Flamethrowers, and enhances the ability to unjam them. &lt;br /&gt;
* '''Laserfire''' -- Increases battery efficiency for Lasers and Heavy Lasers.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot; | style=&amp;quot;margin-left: 20px;&amp;quot;&lt;br /&gt;
!  Level  !!  Charge Loss  &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0 (no spec)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40%&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30%&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20%&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19%&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15%&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15% *may increase critical shot chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Ballistic Prediction''' -- Increases accuracy for Paint Guns, Mounted Mortars and Car Grenade Launchers, and enhances the ability to unjam them.&lt;br /&gt;
* '''Rocketeer''' -- Increases accuracy for all types of Rockets and Missiles, and enhances the ability to unjam them.&lt;br /&gt;
* '''Moving Targets''' -- Improves accuracy for shooting at moving targets. Reduces the negative effects of a target's Defensive Driving specialism. &lt;br /&gt;
* '''Sniper''' -- Increases the accuracy for all weapons. &lt;br /&gt;
* '''Rapid Reloading''' -- Enhances the speed at which a character can reload weapons. &lt;br /&gt;
* '''Courage Under Fire''' -- Reduces the accuracy penalty for firing if your vehicle has taken damage in that round. &lt;br /&gt;
* '''Rapidshot''' -- Grants a character the chance of an extra shot in a round in which he or she fires a weapon set to fire automatically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Driving ==&lt;br /&gt;
These specialisms are based on the driving skills: [[Driving]], [[Cyclist]], [[Trucker]]&lt;br /&gt;
&lt;br /&gt;
* '''Mine Layer''' -- Ability to deploy Mines and Spikes at high speed with less inherited velocity &lt;br /&gt;
* '''Jumpstart''' -- Quick off the line and highly skilled at acceleration during the first 2 seconds of an event &lt;br /&gt;
* '''Defensive Driver''' -- Ability to make your vehicle hard to shoot while it's moving at speed &lt;br /&gt;
* '''Offensive Driver''' -- Increased collision damage to your opponents &lt;br /&gt;
* '''Reload In Motion''' -- Ability to reload a weapon while driving. The speed at which you can drive while reloading increases with higher levels&amp;lt;ref&amp;gt;http://www.dark-wind.com/forums2/index.php?a=topic&amp;amp;t=5141&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot; | style=&amp;quot;margin-left: 20px;&amp;quot;&lt;br /&gt;
!Level  !!  MPH Limit&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|Level 0 (no specialism)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &amp;lt;9&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|Level 1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &amp;lt;31.5&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|Level 2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &amp;lt;54&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|Level 3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &amp;lt;76.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Deathracer''' -- Ability to fire at full accuracy while driving &lt;br /&gt;
* '''Slipstreamer''' -- Ability to gain more of a speed boost than normal when slipstreaming or drafting&lt;br /&gt;
:''NOTE:'' Also shows how efficent your car is drafting by percentage.&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
* '''Engine Tuning''' -- Ability to squeeze a little extra acceleration from an engine -- a single mechanic with this skill will service a gang's cars for all events in the same city as the mechanic - it is not necessary for the mechanic to be in the event, unlike the other specialisms.&lt;br /&gt;
&lt;br /&gt;
: NOTE: Engine Tuning only affects vehicles that your gang '''owns''', not rentals or cars supplied by the race track for standard events.&lt;br /&gt;
&lt;br /&gt;
* '''Jury Rigging''' -- Highly skilled at getting a broken engine running (the Mechanic must be in the event to employ this specialism)&lt;br /&gt;
* '''Salvager''' -- Skilled at salvaging parts from a car whose engine cannot be fixed (the Mechanic must be in the event to employ this specialism)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scouting ==&lt;br /&gt;
* '''Negotiator''' -- Ability to negotiate truces with NPC pirate gangs -- sometimes (the scout must be in the event to employ this specialism)&lt;br /&gt;
* '''Pathfinder''' -- Reduces the chance of taking vehicle damage when travelling recklessly (&amp;gt;30mph), reduces the increased risk of encounters when travelling recklessly, and amplifies the risk-reduction effect when travelling carefully (&amp;lt;30mph).&lt;br /&gt;
**'''Pathfinder''' only affects ''travelling'' '''not''' driving during an event.&lt;br /&gt;
&lt;br /&gt;
== First Aid ==&lt;br /&gt;
* '''Field First Aid''' -- Ability to staunch the bleeding of any nearby characters, during a combat (the Medic must be in the event to employ this specialism)&lt;br /&gt;
* '''Combat Psychologist''' -- reduces the stress of all occupants in the vehicle, and can be based on either Leadership or First Aid&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hand Guns ==&lt;br /&gt;
* '''Shoot From The Hip''' -- skilled at firing '''personal weapons''' quicker than other characters during the firing phase.&lt;br /&gt;
* '''Long Throw''' -- ability to throw grenades and other objects a long distance.&lt;br /&gt;
* '''Running''' -- extra fast at running.&lt;br /&gt;
* '''Car Killer''' -- Skilled at scoring telling hits against vehicles with '''personal weapons''', and of scoring internal hits through weak armour&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hand Guns also includes the following Weaponry specialisms:  Moving Targets, Sniper, Rapid Reloading, Courage Under Fire, Rapidshot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
Note that it takes 100 points of leadership for each specialist skill, unlike 50 with the other skills &lt;br /&gt;
&lt;br /&gt;
* '''Combat Psychologist''' -- reduces the stress of all occupants in the vehicle, and can be based on either Leadership or First Aid&lt;br /&gt;
* '''[[Recruiter]]''' -- increased chances of recruiting gang members with above-average skills. Will only work in town that the Recruiter is in (new as of faction changes)&lt;br /&gt;
* '''[[Motivator]]''' - gives a slight training bonus to all characters in the same town as the Leader when training hits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Courage ==&lt;br /&gt;
Note that it takes 150 points of Courage for each specialist skill, unlike 50 with the other skills&lt;br /&gt;
&lt;br /&gt;
* '''Pragmatist''' -- stress decreases faster than normal when far away from enemies.&lt;br /&gt;
* '''Adrenalin Junkie''' -- this character thrives on that little kick of adrenalin. When stressed, running speed increases.&lt;br /&gt;
* '''Eye of the Hurricane''' -- this fine fellow is an inspiration to everyone around him. Other people in the car are somewhat more likely to gain courage after a fight when this guy is in the car with them (and has not panicked)&lt;br /&gt;
* '''Courage Under Fire''' -- Reduces the accuracy penalty for firing if your vehicle has taken damage in that round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Table of Specialisms ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;5&amp;quot;| Weaponry&lt;br /&gt;
|-&lt;br /&gt;
! Specialism !! Skill 1 !! Skill 2 !! Skill 3 !! Skill 4 &lt;br /&gt;
|-&lt;br /&gt;
|Machine Guns&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Large Guns&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Heavy Weapons&lt;br /&gt;
|Large Guns&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Flamethrowers&lt;br /&gt;
|Gunnery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Laserfire&lt;br /&gt;
|Gunnery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Ballistic Prediction&lt;br /&gt;
|Ballistics&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rocketeer&lt;br /&gt;
|Gunnery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Moving Targets&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Large Guns&lt;br /&gt;
|Ballistics&lt;br /&gt;
|Hand Guns &lt;br /&gt;
|- &lt;br /&gt;
|Sniper&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Hand Guns &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rapid Reloading&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Large Guns&lt;br /&gt;
|Ballistics&lt;br /&gt;
|Hand Guns &lt;br /&gt;
|- &lt;br /&gt;
|Courage Under Fire&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Large Guns&lt;br /&gt;
|Ballistics&lt;br /&gt;
|Hand Guns &lt;br /&gt;
|- &lt;br /&gt;
|Rapidshot&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Ballistics&lt;br /&gt;
|Hand Guns &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;4&amp;quot;| Driving&lt;br /&gt;
|- &lt;br /&gt;
|Defensive Driver&lt;br /&gt;
|Driving&lt;br /&gt;
|Cyclist&lt;br /&gt;
|Trucker&lt;br /&gt;
|-&lt;br /&gt;
|Offensive Driver&lt;br /&gt;
|Driving&lt;br /&gt;
|Trucker&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Reload In Motion&lt;br /&gt;
|Driving&lt;br /&gt;
|Trucker&lt;br /&gt;
|Cyclist&lt;br /&gt;
|- &lt;br /&gt;
|Deathracer&lt;br /&gt;
|Driving&lt;br /&gt;
|Cyclist&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Mine Layer&lt;br /&gt;
|Driving&lt;br /&gt;
|Trucker&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Jumpstart&lt;br /&gt;
|Driving&lt;br /&gt;
|Cyclist&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Miscellaneous&lt;br /&gt;
|-&lt;br /&gt;
|Engine Tuning&lt;br /&gt;
|Mechanic&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Jury Rigging&lt;br /&gt;
|Mechanic&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Salvager&lt;br /&gt;
|Mechanic&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Negotiator&lt;br /&gt;
|Scouting&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Field First Aid&lt;br /&gt;
|First Aid&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Combat Psychologist&lt;br /&gt;
|First Aid&lt;br /&gt;
|Leadership&amp;lt;ref name = &amp;quot;leadership&amp;quot;&amp;gt;Leadership specialisms are only available for every 100 points, rather than 50 points for other skills.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Recruiter&lt;br /&gt;
|Leadership&amp;lt;ref name = &amp;quot;leadership&amp;quot; /&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Motivator&lt;br /&gt;
|Leadership&amp;lt;ref name = &amp;quot;leadership&amp;quot; /&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Table of Specialisms II ==&lt;br /&gt;
&lt;br /&gt;
Darkwind Specialisims&lt;br /&gt;
&lt;br /&gt;
When you earn 50 points in the skill listed on the left, you can choose one of the specializations on the right&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot; | style=&amp;quot;margin-left: 20px;&amp;quot;&lt;br /&gt;
!  Skill  !!  Specialization  &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Handgunning&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Moving Targets, Sniper, Rapid Reloading, Courage Under Fire, Rapidshot, Shoot From the Hip, Long Throw, Car Killer, Runner&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Ballistics&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Ballistic Prediction, Moving Targets, Rapid Reloading, Rapidshot&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Gunnery&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Machine Guns, Flamethrowers, Laserfire, Rocketeer, moving Targets, Sniper, Rapid Reload, Courage Under Fire, Rapidshot&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Large Gunnery&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Machine Guns, Heavy Weapons, Moving Targets, Rapid Reloading, Courage Under Fire&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Mechanic&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Jury Rigger, Salvager, Engine Tuning&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  First Aid&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Field First Aid, Combat Psychologist&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Courage&amp;lt;ref name = &amp;quot;courage&amp;quot;&amp;gt;Courage specialisms are only available for every 150 points, rather than 50 points for other skills.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Scouting&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Negotiator, Pathfinder&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Leadership&amp;lt;ref name = &amp;quot;leadership&amp;quot;&amp;gt;Leadership specialisms are only available for every 100 points, rather than 50 points for other skills.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Recruiter, Motivator, and Combat Psychologist&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Driving&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Minelayer, Jumpstart, Defensive Driver, Offensive Driver, Reload In Motion, Slipstreamer, Deathracer&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Cyclist&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Jumpstart, Defensive Driver, Reload In Motion, Deathracer, Slipstreamer&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Trucker&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Offensive Driver, Defensive Driver, Mine Layer, Reload in Motion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sources: &amp;lt;ref&amp;gt;http://dark-wind.com/forums2/index.php?a=topic&amp;amp;t=1682&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;http://dark-wind.com/forums2/index.php?a=topic&amp;amp;t=3087&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Specialisms]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3746</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3746"/>
		<updated>2017-01-04T22:51:57Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150K&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Napalm Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  31&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  83&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production ===&lt;br /&gt;
*NOTE* Ammunition production is highly un-economical.  MR to produce a given ammo type is the same as the weapon which uses it.&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition!!Car Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  ??&lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ??&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Camps&amp;diff=3713</id>
		<title>Camps</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Camps&amp;diff=3713"/>
		<updated>2015-12-24T08:55:57Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Request a new camp */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps are one of the more involved aspects of Darkwind.  Generally speaking they require a much more long-term outlook, and incorporate a lot of logistic and strategic play not directly related to the 'cars with guns' play that is most of the game.&lt;br /&gt;
&lt;br /&gt;
== Camp Features ==&lt;br /&gt;
Camps have the following characteristics and capabilities:&lt;br /&gt;
&lt;br /&gt;
=== Ownership ===&lt;br /&gt;
One player has overall ownership of a camp. Other players request to join the camp, and can be rejected, accepted as associate members, or accepted as full members. The owner can demote or kick out other players (kicking them out takes a week though, giving them time to evacuate their stuff). &lt;br /&gt;
&lt;br /&gt;
There a couple of ways to become the owner of a camp:&lt;br /&gt;
*  Buy an existing camp&lt;br /&gt;
*  Request a new camp&lt;br /&gt;
&lt;br /&gt;
==== Buying an existing camp ====&lt;br /&gt;
This is the easiest way to become a camp owner, because often times all of the 'hard' work has already been done, and the camp is already producing goods for sale or use.&lt;br /&gt;
&lt;br /&gt;
==== Request a new camp ====&lt;br /&gt;
There is no longer a survey and auction system in place.&lt;br /&gt;
&lt;br /&gt;
To find pricing vs. camp size vs. proximity to town, refer to the forums, or click [http://dark-wind.com/forums2/index.php?a=topic&amp;amp;t=25039 here.]&lt;br /&gt;
&lt;br /&gt;
To request a camp, send a PM to *Sam* and CC *The X Man*.&lt;br /&gt;
&lt;br /&gt;
=== Membership ===&lt;br /&gt;
There are two types of camp members: ''Full'' and ''Associate''&lt;br /&gt;
* ''Full Members'' have access to all camp features: Market, Tavern, Mechanic, Message Board, and pooled resources.  In addition, they are able to see all of the camp details: stock levels, and manufacturing and mechanic information.&lt;br /&gt;
* ''Associate Members'' have access to the Market and Tavern only.&lt;br /&gt;
&lt;br /&gt;
=== Hours of Operation ===&lt;br /&gt;
The camp owner decides which hours the camp will be operating, in a 24-hour period. This is set 2 days in advance. The more hours it is open, the more effective the factories and extraction plants will be, but also the more time you will need to be willing to defend the camp from attack. &lt;br /&gt;
&lt;br /&gt;
=== Local Resources and Extraction ===&lt;br /&gt;
Each camp has a rating describing how abundant local resources are, ranging from excellent to none. Near Somerset, there will tend to be excellent food resources and reasonable water resources, for example. Near Texan there will be excellent fuel resources. These resources determine how effective extraction facilities or crop fields will be, if used in this camp. Extraction facilities produce fuel, water, food, and car parts. &lt;br /&gt;
&lt;br /&gt;
For instance, in the example here:&lt;br /&gt;
&lt;br /&gt;
Local Resources: &lt;br /&gt;
* Water: low&lt;br /&gt;
* Food: good&lt;br /&gt;
* Fuel: none&lt;br /&gt;
* Metals: none&lt;br /&gt;
* Stone: none&lt;br /&gt;
&lt;br /&gt;
There are no resources for Fuel, Metals(Car Parts) or Stone. There will never be an option to build an extractor for these materials in this example.&lt;br /&gt;
However, You can build a Pumpkin Field for Food production using up to 5 NPC workers to produce food at a 'good' rate. (Approximately 100 units of food per day with 5 workers.)&lt;br /&gt;
You can also build a Water Tower and drill for water using 5 workers to produce water at a 'low' rate. (Approximately 30 to 50 units of water with 5 workers)&lt;br /&gt;
&lt;br /&gt;
Other camps can have production rates of Excellent, good, poor or none in ANY of the local resources available at the current camp site. In the case of 'excellent' local resource recovery, you can expect upwards of 200 to 400 units '''PER DAY''' using your NPC workers!... '''VERY lucrative!'''&lt;br /&gt;
&lt;br /&gt;
=== Buildings ===&lt;br /&gt;
Various types of [[Camp Buildings|camp buildings]] exist: houses, lockups, extraction plants for fuel, water, and metals, crop fields, factories, mechanic shops. Buildings are bought and placed by the camp owner on an overhead graphical view on the website. They typically take several days and quite a bit of DW-cash to build. The placement of the buildings will be replicated in the 3D game when you have a combat there.&lt;br /&gt;
&lt;br /&gt;
Buildings each require a specific amount of Upkeep. The amount of upkeep a camp has available is based on the Camp Fame X 100. Example, if Fame is 348 then the amount of Building Upkeep the camp can support is a maximum of 34800.&lt;br /&gt;
&lt;br /&gt;
Upkeep costs are the same for all camps, and they are simply a linear calculation based on % activity. &lt;br /&gt;
&lt;br /&gt;
The amounts listed in the table below are per week and are based on the building running at 100%.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Building!!Upkeep Cost &lt;br /&gt;
|-&lt;br /&gt;
|Mechanic Shop&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3000&lt;br /&gt;
|-&lt;br /&gt;
|House&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  750&lt;br /&gt;
|-&lt;br /&gt;
|Lockup Building&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
|Water Plant&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000&lt;br /&gt;
|-&lt;br /&gt;
|Oil Plant&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2000&lt;br /&gt;
|-&lt;br /&gt;
|Factory &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12000&lt;br /&gt;
|-&lt;br /&gt;
|Pumpkin Field&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|-&lt;br /&gt;
|Metals Plant &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3000&lt;br /&gt;
|-&lt;br /&gt;
|Stone Plant&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000&lt;br /&gt;
|-&lt;br /&gt;
|Plastics Plant&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
Each mechanic building can facilitate 4 mechanic characters. So if you have say two mechanic buildings, the best 8 mechanics in the camp will automatically use them. The number of mechanics and their skill levels determines two things: (1) how much work they can do in each 24 hour period, and (2) the camp’s overall mechanic rating which determines which items the camp can repair or manufacture. Rare weapons for example will require a high mechanic rating to produce, and a badly damaged rare weapon will require a high mechanic rating to fix. The camp maintains a public supply of member usable goods like fuel, scrap metal, electronics and car parts. This is controlled directly by the camp owner. When any camp member wants to refuel or get mechanic work done, it is this public supply that must be well-stocked enough to facilitate it. There must also be adequate mechanic workload available to do a piece of work.&lt;br /&gt;
&lt;br /&gt;
The mechanic workload rating of a camp also determines how much total CR of cars can be housed there. If there are more cars than this, they will start to take damage due to being inadequately protected from the weather and inadequately worked on for maintenance.&lt;br /&gt;
&lt;br /&gt;
ALL work done by the mechs in camp cost nothing! ie: in Somerset, you are charged to repair your armor and chassis components. In a camp that you are a member of, it will not cost you anything!&lt;br /&gt;
   &lt;br /&gt;
The mechanic characters belonging to non-subscribers cannot work in the mechanic shops of a camp. This prevents older camps getting filled up with high-skill mechanics belonging to players who really aren't taking part in the game any more&lt;br /&gt;
&lt;br /&gt;
=== Camp Owner’s Stock ===&lt;br /&gt;
The trade goods stock (fuel, car parts, water, food) in the camp owner’s lockup is known by all camp members (although they cannot access it). This is because all payment and all production is fed through the camp owner’s lockup: it is up to him to negotiate with the other camp members how much they must pay him and how much he must pay them or which manufactured goods they should get. &lt;br /&gt;
&lt;br /&gt;
=== Lockups ===&lt;br /&gt;
Every camp member (associate and full) gets the use of a lockup. However, if the total bulk of goods in all lockups exceeds the amount of space available in Lockup buildings, some of the stuff will start to take damage due to lying out in the radioactive rain. The amount of bulk used by each member’s lockup is shown publicly to all camp members. So you can bitch at each other when your stuff starts to rust   &lt;br /&gt;
&lt;br /&gt;
=== Pooled Resources ===&lt;br /&gt;
Full members can flag any vehicle and character that they own as ‘pooled’. These vehicles/characters are then available for other full members to use in their squads.&lt;br /&gt;
&lt;br /&gt;
These pooled gangers should be used for camp defense '''ONLY!''' If you have a pooled member in your car when you travel out of camp to another town, (like a 'taxi mission'), the pooled ganger will be dropped off when you arrive in town removing them from your car.&lt;br /&gt;
&lt;br /&gt;
Pooling gangers and cars should NOT be done unless the camp is in imminent danger of attack. Only then will the defender of the camp be able to access the extra member capabilities your pooled gangers offer.&lt;br /&gt;
&lt;br /&gt;
Pooled member resources should be monitored closely by camp owners because of possible 'spy' activities in camp. If an active spy were to make a squad in camp and add all of the pooled cars and gangers to it, they could then leave camp just as another enemy player sends his attack squad, the camp under attack would suffer '''BADLY''' because of the missing combat crews and cars.&lt;br /&gt;
&lt;br /&gt;
=== Manufacturing ===&lt;br /&gt;
Factories are used to [[Manufacturing|manufacture]] chassis, tyres, weapons, ammunition and engines. It costs $ and time to reconfigure a factory to make a different type of item. The items that can be made are determined by the mechanic rating of the camp.&lt;br /&gt;
&lt;br /&gt;
=== Mechanic Rating ===&lt;br /&gt;
&lt;br /&gt;
The MR of a camp is determined by the number of mechs at the camp and their skill. Only 4 mechanics may work at a camp for every mechanic shop that it has. &lt;br /&gt;
.&lt;br /&gt;
Camp MR gains and manufacturing boosts from being in 'open PvP' mode will come from actually doing PvP rather than from simply being open to it. &lt;br /&gt;
&lt;br /&gt;
=== NPC Workers ===&lt;br /&gt;
Oil plants, water plants, crop fields, factories and metals plants all require NPC workers. To get these workers, the camp owner must ensure that there is adequate housing, food and water available on a daily basis. Each NPC worker also must be paid $10 per day. A large camp would probably have no more than 100 or 200 NPC workers in it. A small one could have as little as 20 or 30. Player characters are also fed in the camp, and will have no weekly food/water fee while staying there. &lt;br /&gt;
&lt;br /&gt;
=== Message Board and other Info ===&lt;br /&gt;
Each camp has a private message board, for discussion/planning. There is also financial and production information made available so all full members are aware of how much stuff is being manufactured and how much profit/loss the camp owner is making. &lt;br /&gt;
&lt;br /&gt;
=== Marketplace ===&lt;br /&gt;
It is free to list stuff for sale in a camp marketplace. The marketplace is available to full and associate members of the camp. &lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;br /&gt;
[[Category: Gangs]]&lt;br /&gt;
[[Category: PvP]]&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
&lt;br /&gt;
[[Advice for potential camp owners]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Camp_Construction&amp;diff=3712</id>
		<title>Camp Construction</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Camp_Construction&amp;diff=3712"/>
		<updated>2015-12-24T08:49:37Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Teamwork */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Cost === &lt;br /&gt;
There is an initial cost vs location vs proximity to town matrix in the forums, or click [http://dark-wind.com/forums2/index.php?a=topic&amp;amp;t=25039 here].&lt;br /&gt;
&lt;br /&gt;
You'll need a great deal of stone, car parts, electronic parts, and scrap metal, to build the camp.  Make certain you have stocks available, or can afford to buy the quantities required.&lt;br /&gt;
&lt;br /&gt;
=== Time ===&lt;br /&gt;
It will take 3-5 months (real time) to get it up and running.&lt;br /&gt;
&lt;br /&gt;
=== Teamwork ===&lt;br /&gt;
Camps take a lot of time to get started, and to keep running.  Get 2-4 partners to share the effort/cost.&lt;br /&gt;
&lt;br /&gt;
It's tough running things alone. If you are low on food and can't get on to make the move, it's great to PM your partner and ask him if he can do it for you. A few good camp members always help too.&lt;br /&gt;
&lt;br /&gt;
=== Raw Materials ===&lt;br /&gt;
Check the main camp page for the requirements of the various buildings.  The best way to stock a camp is to scout from it. This requires some logistics, ammo, fuel etc.&lt;br /&gt;
&lt;br /&gt;
All towns have supplies of Stone, and just about everything else can be acquired from looting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Camp_Construction&amp;diff=3711</id>
		<title>Camp Construction</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Camp_Construction&amp;diff=3711"/>
		<updated>2015-12-24T08:49:15Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Teamwork */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Cost === &lt;br /&gt;
There is an initial cost vs location vs proximity to town matrix in the forums, or click [http://dark-wind.com/forums2/index.php?a=topic&amp;amp;t=25039 here].&lt;br /&gt;
&lt;br /&gt;
You'll need a great deal of stone, car parts, electronic parts, and scrap metal, to build the camp.  Make certain you have stocks available, or can afford to buy the quantities required.&lt;br /&gt;
&lt;br /&gt;
=== Time ===&lt;br /&gt;
It will take 3-5 months (real time) to get it up and running.&lt;br /&gt;
&lt;br /&gt;
=== Teamwork ===&lt;br /&gt;
Camps take a lot of time to get started, and to keep running.  Get 2-4 partners to share the effort/cost.&lt;br /&gt;
&lt;br /&gt;
It's tough running things alone. If you are low on food and can't get on to make the move, its great to PM your partner and ask him if he can do it for you. A few good camp members always help too.&lt;br /&gt;
&lt;br /&gt;
=== Raw Materials ===&lt;br /&gt;
Check the main camp page for the requirements of the various buildings.  The best way to stock a camp is to scout from it. This requires some logistics, ammo, fuel etc.&lt;br /&gt;
&lt;br /&gt;
All towns have supplies of Stone, and just about everything else can be acquired from looting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Camp_Construction&amp;diff=3710</id>
		<title>Camp Construction</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Camp_Construction&amp;diff=3710"/>
		<updated>2015-12-24T08:48:54Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Cost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Cost === &lt;br /&gt;
There is an initial cost vs location vs proximity to town matrix in the forums, or click [http://dark-wind.com/forums2/index.php?a=topic&amp;amp;t=25039 here].&lt;br /&gt;
&lt;br /&gt;
You'll need a great deal of stone, car parts, electronic parts, and scrap metal, to build the camp.  Make certain you have stocks available, or can afford to buy the quantities required.&lt;br /&gt;
&lt;br /&gt;
=== Time ===&lt;br /&gt;
It will take 3-5 months (real time) to get it up and running.&lt;br /&gt;
&lt;br /&gt;
=== Teamwork ===&lt;br /&gt;
Camps take a lot of time to get started, and to keep running.  Get 2-4 partners to share the effort/cost.&lt;br /&gt;
&lt;br /&gt;
Its tough running things alone. If you are low on food and can't get on to make the move, its great to PM your partner and ask him if he can do it for you. A few good camp members always help too.&lt;br /&gt;
&lt;br /&gt;
=== Raw Materials ===&lt;br /&gt;
Check the main camp page for the requirements of the various buildings.  The best way to stock a camp is to scout from it. This requires some logistics, ammo, fuel etc.&lt;br /&gt;
&lt;br /&gt;
All towns have supplies of Stone, and just about everything else can be acquired from looting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Camp_Buildings&amp;diff=3709</id>
		<title>Camp Buildings</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Camp_Buildings&amp;diff=3709"/>
		<updated>2015-12-24T08:25:57Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanic Shop ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:mech.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50,000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $3000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 3000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials  &lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Mechanic shops are required for the maintenance of vehicles in your camp, and also as the place where items are designed for production in your factories. The more mechanic shops and the better your resident mechanics, the more complex hardware can be designed and built. The mechanic shop has space for the 4 best mechanics in camp to work. Mechanic shops also provide 1000 bulk storage for the camp.&lt;br /&gt;
&lt;br /&gt;
== Lockup Building ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;| [[File:lockup.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $25000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
| align = &amp;quot;right&amp;quot;| $500 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Lockups are needed for secure storage of all miscellaneous trade goods, engines, tires, weapons, ammunition, and cars for the camp membership.&lt;br /&gt;
&lt;br /&gt;
Each Lockup building will house 4000 bulk total when completed.&lt;br /&gt;
The 4000 bulk provided by every Lockup building is also added to the 1000 bulk for every Mechanic shop in camp, allowing a prudent camp owner (depending on the size of the camp) the possibility to supply his camp membership with Lockup space exceeding 12,000. Very cost effective for the membership since they dont have to move their camp bought goods to another town for sale as soon as they buy them.&lt;br /&gt;
&lt;br /&gt;
== Factory ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $125000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $12000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Factories turn units of Car Parts, Plastics, Electronics and Scrap Metal into chassis, weapons, engines, and tires. Each factory requires 12 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
Factories are configured by the camp owner to manufacture a certain type of product. It costs significant money and 7 days to switch a factory between different production types.&lt;br /&gt;
&lt;br /&gt;
* Weapons $250K&lt;br /&gt;
* Chassis $400k&lt;br /&gt;
* Tyres $50k&lt;br /&gt;
* Ammunition $150k&lt;br /&gt;
* Engines $250k&lt;br /&gt;
&lt;br /&gt;
It also costs to switch to the specific product you want to manufacture:&lt;br /&gt;
&lt;br /&gt;
* It costs $10000 and 2 days to switch a factory to producing a different type of weapon or engine&lt;br /&gt;
* It costs $30000 and 2 days to switch a factory to producing a different type of chassis&lt;br /&gt;
* It costs $2000 and 2 days to switch a factory to producing a different type of tire&lt;br /&gt;
* Other product switching cost unknown.&lt;br /&gt;
&lt;br /&gt;
== Stone Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $100000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $1000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  7 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Stone plants requires a stone source in camp and act as quarries and stone refineries, producing construction quality blocks. Each extraction plant requires 40 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;| [[File:housing.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| $37500 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| $750 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 3 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  750 &lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  800&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Houses are required for NPC workers to live in while working in your camp. This house can accommodate 20 people. If you have no housing, you have no workers to operate the Factories, Water plants, Farms or other extraction or production facilities. Thus, no money being made by the camp owner.&lt;br /&gt;
&lt;br /&gt;
== Water Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;| [[File:piston.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $1000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot; |Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Water Plants extract water from suitable local resources. Each plant requires 5 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
== Pumpkin Field ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|[[File:pumpkinfield.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $5000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Crop fields are used to create food, in suitable areas of Evan. Each crop field requires 5 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
== Plastics Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:lockup.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $40000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  7 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Plastic Plants are used to melt tyres into plastic bulk goods. 1 tyre of any type and any health yields 1 unit of plastic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Metal Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $3000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ? days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Metal plant produces raw scrap metal&lt;br /&gt;
&lt;br /&gt;
== Oil Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ? days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  03&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Engines&amp;diff=3705</id>
		<title>Engines</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Engines&amp;diff=3705"/>
		<updated>2015-11-16T10:10:13Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The engine is the main factor in a car's acceleration. (duh!)&lt;br /&gt;
&lt;br /&gt;
These are the engines available in Darkwind and their bulk:&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
! Engine !! Bulk !! Weight &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0.6L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1.2L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  420 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1.6L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1.8L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  550 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  38 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  625 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2L Rotary &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  38 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  625 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2.5L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  825 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3L Rotary &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000 &lt;br /&gt;
|- &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3.2L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3.2L V8 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1250 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  95 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1600 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5L V8 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1600 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5L V12 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  105 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1650 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  7L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  135 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2250 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  7L V12 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  145 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2350 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  155 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2600 &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  185 &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3075 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Engine Comparison]]&lt;br /&gt;
*An exposed engine will only take up as much bulk as the engine bay can hold. The excess bulk is exposed and therefore doesn't deduct from the chassis' available bulk/capacity.&lt;br /&gt;
*Rotary engines are substantially tougher, and slightly more powerful, than their non-rotary counterparts.  They aren't as good as a V8 or V12 though, which is expected given their lower bulk.  &lt;br /&gt;
*The 0.6L, the 3.2L V8, the 5L, and larger are rarely available from NPC vendors. They can still be acquired as loot or produced in player-operated camps. Rotary engines are typically camp-produced, but, do rarely spawn in the Wilderness.&lt;br /&gt;
*The general consensus from the community is that the 3.2L V8 and the 4L are roughly equivalent in terms of power, but the 3.2L V8 is smaller and lighter.&lt;br /&gt;
&lt;br /&gt;
[[Category: Engine]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Tanker&amp;diff=3690</id>
		<title>Tanker</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Tanker&amp;diff=3690"/>
		<updated>2015-10-02T08:27:51Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;2&amp;quot; align = &amp;quot;center&amp;quot;| [[File:Tanker.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! Rarity  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| Rare&lt;br /&gt;
|-&lt;br /&gt;
! Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| Ultra Expensive&lt;br /&gt;
|-&lt;br /&gt;
! Toughness  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| Strong &lt;br /&gt;
|-&lt;br /&gt;
! Weight  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 4800 &lt;br /&gt;
|-&lt;br /&gt;
! Total Capacity  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 1000&lt;br /&gt;
|-&lt;br /&gt;
! Engine Capacity  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 160 (8L) &lt;br /&gt;
|-&lt;br /&gt;
! Exposed Engine Capacity  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 192 (9.4L) &lt;br /&gt;
|-&lt;br /&gt;
! Max Armor  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 144&lt;br /&gt;
|-&lt;br /&gt;
! Max Armor Per Side  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 36&lt;br /&gt;
|-&lt;br /&gt;
! Seats   &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 4&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Mounts   &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| FRx2, REx2, LEx2, RIx2&lt;br /&gt;
|-&lt;br /&gt;
! Based On  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This large chassis is useful primarily as a fuel tender for travels.  It can only be equipped with a 550-unit fuel tank when bought in an NPC shop.  The Texas Tanker NPC trader build comes with a 430-unit fuel tank.&lt;br /&gt;
&lt;br /&gt;
==Traders==&lt;br /&gt;
[http://www.dark-wind.com/vehicle.php?id=686863 Texas Tanker]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Chassis]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Tanker&amp;diff=3689</id>
		<title>Tanker</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Tanker&amp;diff=3689"/>
		<updated>2015-10-02T08:25:14Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;2&amp;quot; align = &amp;quot;center&amp;quot;| [[File:Tanker.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! Rarity  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| Rare&lt;br /&gt;
|-&lt;br /&gt;
! Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| Ultra Expensive&lt;br /&gt;
|-&lt;br /&gt;
! Toughness  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| Strong &lt;br /&gt;
|-&lt;br /&gt;
! Weight  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 4800 &lt;br /&gt;
|-&lt;br /&gt;
! Total Capacity  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 1000&lt;br /&gt;
|-&lt;br /&gt;
! Engine Capacity  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 160 (8L) &lt;br /&gt;
|-&lt;br /&gt;
! Exposed Engine Capacity  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 192 (9.4L) &lt;br /&gt;
|-&lt;br /&gt;
! Max Armor  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 144&lt;br /&gt;
|-&lt;br /&gt;
! Max Armor Per Side  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 36&lt;br /&gt;
|-&lt;br /&gt;
! Seats   &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 4&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Mounts   &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| FRx2, REx2, LEx2, RIx2&lt;br /&gt;
|-&lt;br /&gt;
! Based On  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traders==&lt;br /&gt;
[http://www.dark-wind.com/vehicle.php?id=686863 Texan Tanker]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Chassis]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3687</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3687"/>
		<updated>2015-09-14T05:36:03Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  625  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1024&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1089&lt;br /&gt;
|  68&lt;br /&gt;
|-&lt;br /&gt;
|  1156&lt;br /&gt;
|  69&lt;br /&gt;
|-&lt;br /&gt;
|  1225  &lt;br /&gt;
|  70  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Nitro_Booster&amp;diff=3681</id>
		<title>Nitro Booster</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Nitro_Booster&amp;diff=3681"/>
		<updated>2015-06-26T00:58:01Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Usage will greatly increase acceleration for the round it was used.&lt;br /&gt;
&lt;br /&gt;
Weight 31&lt;br /&gt;
Bulk 20&lt;br /&gt;
&lt;br /&gt;
Use may cause temporary engine damage.  Temporary damage may become permanent if engine sustains additional physical damage.&lt;br /&gt;
Doesn't matter where you mount it, does occupy a weapon slot.&lt;br /&gt;
Do not know if it can be hit from weapons fire on that facing before armor is penetrated.&lt;br /&gt;
Car puts out a blue smoke trail when used.&lt;br /&gt;
Must be manned and usage counts as a firing action.&lt;br /&gt;
Can be set to Fire Once or Repeat Fire.&lt;br /&gt;
&lt;br /&gt;
Requirements to manufacture: 101MR, 4 Car Parts, 6 Electronics Parts&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3675</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3675"/>
		<updated>2015-03-25T09:13:47Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  625  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1024&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1089&lt;br /&gt;
|  68&lt;br /&gt;
|-&lt;br /&gt;
|  1156&lt;br /&gt;
|  69&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3670</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3670"/>
		<updated>2015-03-11T23:32:54Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Tyre Production */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150K&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Napalm Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3669</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3669"/>
		<updated>2015-03-11T23:32:18Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Factories and Retooling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150K&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Napalm Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production === *** NO LONGER SUPPORTED&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3668</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3668"/>
		<updated>2015-02-06T19:43:55Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Weapon Production */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  NOTE: ammunition is no longer able to be produced at camps ** 27 Jan 2015 ** $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  NOTE: ammunition is no longer able to be produced at camps ** 27 Jan 2015 ** $150K&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Napalm Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production === *** NO LONGER SUPPORTED&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3667</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3667"/>
		<updated>2015-02-06T19:42:25Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Weapon Production */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  NOTE: ammunition is no longer able to be produced at camps ** 27 Jan 2015 ** $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  NOTE: ammunition is no longer able to be produced at camps ** 27 Jan 2015 ** $150K&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|-&lt;br /&gt;
|Napalm Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production === *** NO LONGER SUPPORTED&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3666</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3666"/>
		<updated>2015-01-28T21:19:20Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Ammunition Production */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  NOTE: ammunition is no longer able to be produced at camps ** 27 Jan 2015 ** $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  NOTE: ammunition is no longer able to be produced at camps ** 27 Jan 2015 ** $150K&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production === *** NO LONGER SUPPORTED&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3665</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3665"/>
		<updated>2015-01-27T06:28:46Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Factories and Retooling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  NOTE: ammunition is no longer able to be produced at camps ** 27 Jan 2015 ** $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  NOTE: ammunition is no longer able to be produced at camps ** 27 Jan 2015 ** $150K&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3664</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3664"/>
		<updated>2015-01-27T06:24:39Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Factories and Retooling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  NOTE: ammunition is no longer able to be produced at camps ** 27 Jan 2015 ** $150K&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3663</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3663"/>
		<updated>2015-01-27T06:23:56Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Factories and Retooling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150K NOTE: ammunition is no longer able to be produced at camps ** Jan 27 '15&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3662</id>
		<title>Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Manufacturing&amp;diff=3662"/>
		<updated>2015-01-27T06:22:04Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Factories and Retooling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-owned camps can manufacture almost any tradeable item available in Evan.  In order to manufacture items a camp must have a factory and enough skilled mechanics to reach the 'Mechanic Rating' needed for the desired item.&lt;br /&gt;
&lt;br /&gt;
Raw materials are also required, and are broken out into five types:&lt;br /&gt;
&lt;br /&gt;
* Car Parts&lt;br /&gt;
* Scrap Metal&lt;br /&gt;
* Plastics&lt;br /&gt;
* Electronics Components&lt;br /&gt;
* Stone&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' There is another type of raw material (Medicines), but it is not used in camp manufacturing.&lt;br /&gt;
&lt;br /&gt;
[[Item Recipes]]&lt;br /&gt;
&lt;br /&gt;
[[Breakdown of Loot]]&lt;br /&gt;
&lt;br /&gt;
== Factories and Retooling ==&lt;br /&gt;
Factories cost money to both build and retool (change setup in order to produce a different item).&lt;br /&gt;
&lt;br /&gt;
There are two types of 'retooling':&lt;br /&gt;
* Changing the specific '''item''' the factory produces, i.e. changing from Machine Gun to Heavy Machine Gun.&lt;br /&gt;
** It takes 2 days to retool a factory for a different item.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Item Type!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $30K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2k&lt;br /&gt;
|-&lt;br /&gt;
|Ammunition&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150k&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $10K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Changing the '''type''' of item the factory produces, i.e. changing from Chassis to Weapons.&lt;br /&gt;
** It takes 7 days to retool a factory regardless of what the factory is being retooled to or from.  Retooling dollar costs are shown below.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Production!!Retool Cost&lt;br /&gt;
|-&lt;br /&gt;
|Weapons&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250K&lt;br /&gt;
|-&lt;br /&gt;
|Chassis&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400K&lt;br /&gt;
|-&lt;br /&gt;
|Tyres&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50K&lt;br /&gt;
|-&lt;br /&gt;
|Ammuntion&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150K&lt;br /&gt;
|-&lt;br /&gt;
|Engines&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mechanic Rating ==&lt;br /&gt;
The Mechanic Rating of a camp is a number that determines what items a camp's factories can produce; the higher the Mechanic Rating the more exotic the items that can be produced.&lt;br /&gt;
&lt;br /&gt;
Mechanic rating is directly related to the number of mechanics working in a camp, and their Mechanic Skill level.  Therefore, the more mechanics a camp has, and the more highly-skilled they are, the better.  In order for a mechanic's skill to be considered in the Mechanic Rating, he (or she) must be working in a Mechanic Shop; it is not sufficient to just have the mechanic in the camp.&lt;br /&gt;
&lt;br /&gt;
The most skilled mechanics are automatically put to work in the camp's Mechanic Shops.&lt;br /&gt;
&lt;br /&gt;
FIXME These tables need to be organized based on Mechanic Rating, and some tables need to be populated (Tyres and Ammunition for example)&lt;br /&gt;
&lt;br /&gt;
=== Repairing Items ===&lt;br /&gt;
&lt;br /&gt;
A camp's Mechanic Rating also determines what items, and at what health levels, can be repaired.  Obviously, the higher the Rating, the more items (and at higher damage levels) can be fixed.&lt;br /&gt;
&lt;br /&gt;
This is especially important for rare items that can often **not** be repaired in town.&lt;br /&gt;
&lt;br /&gt;
A breakdown of repair capability is on the [[Repairing|repairs]] page.&lt;br /&gt;
=== Chassis Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Chassis!!Car Parts!!Electronic Parts!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  17  &lt;br /&gt;
|Symphony&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  19  &lt;br /&gt;
|Alpha&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  13&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Racoon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  26&lt;br /&gt;
|Cadrona&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  28&lt;br /&gt;
|Chevalier&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  34&lt;br /&gt;
|Estate&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Carrier Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Mercenary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Moose&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Box Van&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Chomper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  41&lt;br /&gt;
|Windsor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  96&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Two Axle Lorry&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  413&lt;br /&gt;
|-&lt;br /&gt;
!  44&lt;br /&gt;
|Sonic&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Windsor II&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Pickup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  408&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Offroad Buggy&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spirit&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Voyager&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Dustup&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  56&lt;br /&gt;
|Phoenix&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flash&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sunrise&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  55&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apache&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  64&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  70&lt;br /&gt;
|Hearse&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Landrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  85&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  75&lt;br /&gt;
|Marley&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|Bus&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  83&lt;br /&gt;
|Semi Tractor&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vampire&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  90 &lt;br /&gt;
|Flail&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  120&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  93  &lt;br /&gt;
|Buzzer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  180&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  100  &lt;br /&gt;
|Osprey&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Stormer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  102&lt;br /&gt;
|Pike&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  105&lt;br /&gt;
|Bullet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Moray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  123&lt;br /&gt;
|Hotrod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  125&lt;br /&gt;
|Royal Eaton&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  140&lt;br /&gt;
|Motorhome&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  145&lt;br /&gt;
|Corghette&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  140&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  157&lt;br /&gt;
|Cougar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  160&lt;br /&gt;
|Turin&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  165&lt;br /&gt;
|McKenzie&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  130&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|DeVille&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  369&lt;br /&gt;
|-&lt;br /&gt;
!  176&lt;br /&gt;
|Tanker&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  160&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
!  180&lt;br /&gt;
|Ambulance&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  614&lt;br /&gt;
|-&lt;br /&gt;
!  185&lt;br /&gt;
|Roadrunner&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  320&lt;br /&gt;
|-&lt;br /&gt;
!  200&lt;br /&gt;
|Trash Truck&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  400&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  50&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Fire Engine&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  90&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Weapon!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  5&lt;br /&gt;
|Crossbow&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Shotgun&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pistol&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  6  &lt;br /&gt;
|Molotov Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  8&lt;br /&gt;
|Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot;/&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  10&lt;br /&gt;
|Paint Rifle&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hammer&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|Submachine Gun&amp;lt;ref name = &amp;quot;personal&amp;quot;&amp;gt;Pedestrian/handheld weapon&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grenade Belt&amp;lt;ref name = &amp;quot;personal&amp;quot; /&amp;gt;&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Spike Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Smokescreen&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|-&lt;br /&gt;
!  20&lt;br /&gt;
|Medium Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Vehicular Shotgun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  25&lt;br /&gt;
|Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mine Dropper&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mounted Spikes&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  30&lt;br /&gt;
|Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machine Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  35&lt;br /&gt;
|Mini Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Reinforced Ram&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  36&lt;br /&gt;
|Light Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  39&lt;br /&gt;
|Mini Rocket Pod&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Light Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
|Hand Flamer&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
|Heavy Flaming Oil Jet&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Paint Spray&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  19&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Flamethrower&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  45&lt;br /&gt;
|Smoke Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Medium Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  46&lt;br /&gt;
|Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Rocket&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  50&lt;br /&gt;
|Micromissile Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paint Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  51  &lt;br /&gt;
|Heavy Rocket Rack&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  98&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|Flechette Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  14&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  68&lt;br /&gt;
|Car Grenade Launcher&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  101&lt;br /&gt;
|Nitro Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Heavy Car Rifle&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  80&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  103&lt;br /&gt;
|Rocket Booster&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  35&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  322&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Anti Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Car Cannon&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110  &lt;br /&gt;
|Heavy Gatling Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  70&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  132  &lt;br /&gt;
|Tank Gun&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  125&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
|Mounted Mortar&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Engine!!Car Parts!!Electronic Parts!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
||2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  10&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  23  &lt;br /&gt;
||2.5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  11&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  24  &lt;br /&gt;
||1.8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  26  &lt;br /&gt;
||1.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  32&lt;br /&gt;
|1L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|1.6L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
|3.2L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  16&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|4L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  60&lt;br /&gt;
|7L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  63&lt;br /&gt;
|0.6L Supercompact&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|5L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!  65&lt;br /&gt;
|8L&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  28&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  66  &lt;br /&gt;
| 2L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  24&lt;br /&gt;
|-&lt;br /&gt;
!  75  &lt;br /&gt;
| 3L Rotary&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  80  &lt;br /&gt;
|3.2L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  23&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  18&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  82&lt;br /&gt;
| 9.4L &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  36&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  110&lt;br /&gt;
| 5L V8&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  150&lt;br /&gt;
| 5L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  45&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 128&lt;br /&gt;
|-&lt;br /&gt;
!  170&lt;br /&gt;
| 7L V12&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  65&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyre Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Tyre!!Scrap Metal!!Plastics!!Hours&lt;br /&gt;
|-&lt;br /&gt;
!  13&lt;br /&gt;
|Standard&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  22&lt;br /&gt;
|Off-road&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  38&lt;br /&gt;
|Reinforced&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!  57&lt;br /&gt;
|Racing&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition Production ===&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!Mechanic Rating!!Ammunition&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Camps]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Camp_Buildings&amp;diff=3661</id>
		<title>Camp Buildings</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Camp_Buildings&amp;diff=3661"/>
		<updated>2015-01-27T05:28:12Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Factory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanic Shop ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:mech.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50,000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $3000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 3000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials  &lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Mechanic shops are required for the maintenance of vehicles in your camp, and also as the place where items are designed for production in your factories. The more mechanic shops and the better your resident mechanics, the more complex hardware can be designed and built. The mechanic shop has space for the 4 best mechanics in camp to work. Mechanic shops also provide 1000 '''EXTRA''' bulk space added to the total provided by the Lockup buildings.&lt;br /&gt;
&lt;br /&gt;
== Lockup Building ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;| [[File:lockup.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $25000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
| align = &amp;quot;right&amp;quot;| $500 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Lockups are needed for secure storage of all miscellaneous trade goods, engines, tires, weapons, ammunition, and cars for the camp membership.&lt;br /&gt;
&lt;br /&gt;
Each Lockup building will house 4000 bulk total when completed.&lt;br /&gt;
The 4000 bulk provided by every Lockup building is also added to the 1000 bulk for every Mechanic shop in camp, allowing a prudent camp owner (depending on the size of the camp) the possibility to supply his camp membership with Lockup space exceeding 12,000. Very cost effective for the membership since they dont have to move their camp bought goods to another town for sale as soon as they buy them.&lt;br /&gt;
&lt;br /&gt;
== Factory ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $125000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $12000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Factories turn units of Car Parts, Plastics, Electronics and Scrap Metal into chassis, weapons, engines, and tires. Each factory requires 12 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
Factories are configured by the camp owner to manufacture a certain type of product. It costs significant money and 7 days to switch a factory between different production types.&lt;br /&gt;
&lt;br /&gt;
* Weapons $250K&lt;br /&gt;
* Chassis $400k&lt;br /&gt;
* Tyres $50k&lt;br /&gt;
* Ammunition $150k&lt;br /&gt;
* Engines $250k&lt;br /&gt;
&lt;br /&gt;
It also costs to switch to the specific product you want to manufacture:&lt;br /&gt;
&lt;br /&gt;
* It costs $10000 and 2 days to switch a factory to producing a different type of weapon or engine&lt;br /&gt;
* It costs $30000 and 2 days to switch a factory to producing a different type of chassis&lt;br /&gt;
* It costs $2000 and 2 days to switch a factory to producing a different type of tire&lt;br /&gt;
* Other product switching cost unknown.&lt;br /&gt;
&lt;br /&gt;
== Stone Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $100000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $1000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  7 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Stone plants requires a stone source in camp and act as quarries and stone refineries, producing construction quality blocks. Each extraction plant requires 40 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;| [[File:housing.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| $37500 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| $750 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 3 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  750 &lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  800&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Houses are required for NPC workers to live in while working in your camp. This house can accommodate 20 people. If you have no housing, you have no workers to operate the Factories, Water plants, Farms or other extraction or production facilities. Thus, no money being made by the camp owner.&lt;br /&gt;
&lt;br /&gt;
== Water Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;| [[File:piston.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $1000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot; |Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Water Plants extract water from suitable local resources. Each plant requires 5 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
== Pumpkin Field ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|[[File:pumpkinfield.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $5000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Crop fields are used to create food, in suitable areas of Evan. Each crop field requires 5 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
== Plastics Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:lockup.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $40000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  7 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Plastic Plants are used to melt tyres into plastic bulk goods. 1 tyre of any type and any health yields 1 unit of plastic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Metal Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $3000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ? days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Metal plant produces raw scrap metal&lt;br /&gt;
&lt;br /&gt;
== Oil Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ? days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  03&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Camp_Buildings&amp;diff=3660</id>
		<title>Camp Buildings</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Camp_Buildings&amp;diff=3660"/>
		<updated>2015-01-27T05:25:58Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: /* Factory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanic Shop ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:mech.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50,000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $3000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 3000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials  &lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Mechanic shops are required for the maintenance of vehicles in your camp, and also as the place where items are designed for production in your factories. The more mechanic shops and the better your resident mechanics, the more complex hardware can be designed and built. The mechanic shop has space for the 4 best mechanics in camp to work. Mechanic shops also provide 1000 '''EXTRA''' bulk space added to the total provided by the Lockup buildings.&lt;br /&gt;
&lt;br /&gt;
== Lockup Building ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;| [[File:lockup.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $25000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
| align = &amp;quot;right&amp;quot;| $500 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Lockups are needed for secure storage of all miscellaneous trade goods, engines, tires, weapons, ammunition, and cars for the camp membership.&lt;br /&gt;
&lt;br /&gt;
Each Lockup building will house 4000 bulk total when completed.&lt;br /&gt;
The 4000 bulk provided by every Lockup building is also added to the 1000 bulk for every Mechanic shop in camp, allowing a prudent camp owner (depending on the size of the camp) the possibility to supply his camp membership with Lockup space exceeding 12,000. Very cost effective for the membership since they dont have to move their camp bought goods to another town for sale as soon as they buy them.&lt;br /&gt;
&lt;br /&gt;
== Factory ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $125000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $12000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  5 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  12000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  500&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Factories turn units of Car Parts, Plastics and Electronics into chassis, weapons and other hardware. Each factory requires 12 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
Factories are configured by the camp owner to manufacture a certain type of product. It costs significant money and 7 days to switch a factory between different production types.&lt;br /&gt;
&lt;br /&gt;
* Weapons $250K&lt;br /&gt;
* Chassis $400k&lt;br /&gt;
* Tyres $50k&lt;br /&gt;
* Ammunition $150k&lt;br /&gt;
* Engines $250k&lt;br /&gt;
&lt;br /&gt;
It also costs to switch to the specific product you want to manufacture:&lt;br /&gt;
&lt;br /&gt;
* It costs $10000 and 2 days to switch a factory to producing a different type of weapon or engine&lt;br /&gt;
* It costs $30000 and 2 days to switch a factory to producing a different type of chassis&lt;br /&gt;
* It costs $2000 and 2 days to switch a factory to producing a different type of tire&lt;br /&gt;
* Other product switching cost unknown.&lt;br /&gt;
&lt;br /&gt;
== Stone Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]  &lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $100000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $1000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  7 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Stone plants requires a stone source in camp and act as quarries and stone refineries, producing construction quality blocks. Each extraction plant requires 40 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;| [[File:housing.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| $37500 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| $750 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;| 3 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  750 &lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  800&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Houses are required for NPC workers to live in while working in your camp. This house can accommodate 20 people. If you have no housing, you have no workers to operate the Factories, Water plants, Farms or other extraction or production facilities. Thus, no money being made by the camp owner.&lt;br /&gt;
&lt;br /&gt;
== Water Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;| [[File:piston.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $50000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $1000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot; |Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  60&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Water Plants extract water from suitable local resources. Each plant requires 5 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
== Pumpkin Field ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|[[File:pumpkinfield.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $5000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  4 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  250&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Crop fields are used to create food, in suitable areas of Evan. Each crop field requires 5 NPC workers to operate at full capacity.&lt;br /&gt;
&lt;br /&gt;
== Plastics Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:lockup.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $40000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  7 days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  8&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Plastic Plants are used to melt tyres into plastic bulk goods. 1 tyre of any type and any health yields 1 unit of plastic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Metal Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $250000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $3000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ? days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Metal plant produces raw scrap metal&lt;br /&gt;
&lt;br /&gt;
== Oil Plant ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
|colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot;|  [[File:factory.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Construction Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $150000 &lt;br /&gt;
|-&lt;br /&gt;
! Maintenance Cost  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  $2000 per week &lt;br /&gt;
|-&lt;br /&gt;
! Construction Time  &lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  ? days &lt;br /&gt;
|-&lt;br /&gt;
! Weekly Upkeep Cost (based on 100% activity)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2000&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  25&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  150&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  350&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;| Construction Materials&lt;br /&gt;
|-&lt;br /&gt;
|Car Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  100&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Parts&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0&lt;br /&gt;
|-&lt;br /&gt;
|Stone&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  300&lt;br /&gt;
|-&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  600&lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;3&amp;quot;|  Resources Produced (at full staff, full production)&lt;br /&gt;
|-&lt;br /&gt;
|Excellent resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Good resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Moderate resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  **&lt;br /&gt;
|-&lt;br /&gt;
|Low resource level&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  03&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Specialisms&amp;diff=3659</id>
		<title>Specialisms</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Specialisms&amp;diff=3659"/>
		<updated>2015-01-13T12:00:56Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Characters can learn useful skill-specific specialisms that grant unique bonuses when applying them.&lt;br /&gt;
Learning specialisms requires 50 skill points per specialism (unless otherwise noted).&lt;br /&gt;
&lt;br /&gt;
Once you have 50 points in a skill you can select a specialism for the character.  To do this, the character has to be in a town with a tavern.  Go to the tavern, and click on the character.  You'll then be able to choose from among the available specialties for that character.&lt;br /&gt;
&lt;br /&gt;
Specialisms are split into specific skill-enhancing categories:&lt;br /&gt;
&lt;br /&gt;
Some specialisms have [[Specialism Caps|hard or soft limits]] to the effectiveness of higher levels&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
These specialisms are based on the weaponry skills: [[Gunnery]], [[Large Guns]], and [[Ballistics]]&lt;br /&gt;
&lt;br /&gt;
* '''Machine Guns''' -- Increases accuracy for Machine Guns, Medium Machine Guns, Heavy Machine Guns, Gatling Guns, and Heavy Gatling Guns, and enhances the ability to unjam them.&lt;br /&gt;
* '''Heavy Weapons''' -- Increases accuracy for Car Cannons, Anti-Tank Guns, and Tank Guns, and enhances the ability to unjam them. &lt;br /&gt;
* '''Flamethrowers''' -- Increases damage for Flamethrowers and Heavy Flamethrowers, and enhances the ability to unjam them. &lt;br /&gt;
* '''Laserfire''' -- Increases battery efficiency for Lasers and Heavy Lasers.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot; | style=&amp;quot;margin-left: 20px;&amp;quot;&lt;br /&gt;
!  Level  !!  Charge Loss  &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  0 (no spec)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  40%&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  30%&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  20%&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Ballistic Prediction''' -- Increases accuracy for Paint Guns, Mounted Mortars and Car Grenade Launchers, and enhances the ability to unjam them.&lt;br /&gt;
* '''Rocketeer''' -- Increases accuracy for all types of Rockets and Missiles, and enhances the ability to unjam them.&lt;br /&gt;
* '''Moving Targets''' -- Improves accuracy for shooting at moving targets. Reduces the negative effects of a target's Defensive Driving specialism. &lt;br /&gt;
* '''Sniper''' -- Increases the accuracy for all weapons. &lt;br /&gt;
* '''Rapid Reloading''' -- Enhances the speed at which a character can reload weapons. &lt;br /&gt;
* '''Courage Under Fire''' -- Reduces the accuracy penalty for firing if your vehicle has taken damage in that round. &lt;br /&gt;
* '''Rapidshot''' -- Grants a character the chance of an extra shot in a round in which he or she fires a weapon set to fire automatically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Driving ==&lt;br /&gt;
These specialisms are based on the driving skills: [[Driving]], [[Cyclist]], [[Trucker]]&lt;br /&gt;
&lt;br /&gt;
* '''Mine Layer''' -- Ability to deploy Mines and Spikes at high speed with less inherited velocity &lt;br /&gt;
* '''Jumpstart''' -- Quick off the line and highly skilled at acceleration during the first 2 seconds of an event &lt;br /&gt;
* '''Defensive Driver''' -- Ability to make your vehicle hard to shoot while it's moving at speed &lt;br /&gt;
* '''Offensive Driver''' -- Increased collision damage to your opponents &lt;br /&gt;
* '''Reload In Motion''' -- Ability to reload a weapon while driving. The speed at which you can drive while reloading increases with higher levels&amp;lt;ref&amp;gt;http://www.dark-wind.com/forums2/index.php?a=topic&amp;amp;t=5141&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot; | style=&amp;quot;margin-left: 20px;&amp;quot;&lt;br /&gt;
!Level  !!  MPH Limit&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|Level 0 (no specialism)&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &amp;lt;9&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|Level 1&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &amp;lt;31.5&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|Level 2&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &amp;lt;54&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|Level 3&lt;br /&gt;
|align = &amp;quot;right&amp;quot;|  &amp;lt;76.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''Deathracer''' -- Ability to fire at full accuracy while driving &lt;br /&gt;
* '''Slipstreamer''' -- Ability to gain more of a speed boost than normal when slipstreaming or drafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
* '''Engine Tuning''' -- Ability to squeeze a little extra acceleration from an engine -- a single mechanic with this skill will service a gang's cars for all events in the same city as the mechanic - it is not necessary for the mechanic to be in the event, unlike the other specialisms.&lt;br /&gt;
&lt;br /&gt;
: NOTE: Engine Tuning only affects vehicles that your gang '''owns''', not rentals or cars supplied by the race track for standard events.&lt;br /&gt;
&lt;br /&gt;
* '''Jury Rigging''' -- Highly skilled at getting a broken engine running (the Mechanic must be in the event to employ this specialism)&lt;br /&gt;
* '''Salvager''' -- Skilled at salvaging parts from a car whose engine cannot be fixed (the Mechanic must be in the event to employ this specialism)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scouting ==&lt;br /&gt;
* '''Negotiator''' -- Ability to negotiate truces with NPC pirate gangs -- sometimes (the scout must be in the event to employ this specialism)&lt;br /&gt;
* '''Pathfinder''' -- Reduces the chance of taking vehicle damage when travelling recklessly (&amp;gt;30mph), reduces the increased risk of encounters when travelling recklessly, and amplifies the risk-reduction effect when travelling carefully (&amp;lt;30mph).&lt;br /&gt;
**'''Pathfinder''' only affects ''travelling'' '''not''' driving during an event.&lt;br /&gt;
&lt;br /&gt;
== First Aid ==&lt;br /&gt;
* '''Field First Aid''' -- Ability to staunch the bleeding of any nearby characters, during a combat (the Medic must be in the event to employ this specialism)&lt;br /&gt;
* '''Combat Psychologist''' -- reduces the stress of all occupants in the vehicle, and can be based on either Leadership or First Aid&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hand Guns ==&lt;br /&gt;
* '''Shoot From The Hip''' -- skilled at firing '''personal weapons''' quicker than other characters during the firing phase.&lt;br /&gt;
* '''Long Throw''' -- ability to throw grenades and other objects a long distance.&lt;br /&gt;
* '''Running''' -- extra fast at running.&lt;br /&gt;
* '''Car Killer''' -- Skilled at scoring telling hits against vehicles with '''personal weapons''', and of scoring internal hits through weak armour&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hand Guns also includes the following Weaponry specialisms:  Moving Targets, Sniper, Rapid Reloading, Courage Under Fire, Rapidshot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
Note that it takes 100 points of leadership for each specialist skill, unlike 50 with the other skills &lt;br /&gt;
&lt;br /&gt;
* '''Combat Psychologist''' -- reduces the stress of all occupants in the vehicle, and can be based on either Leadership or First Aid&lt;br /&gt;
* '''[[Recruiter]]''' -- increased chances of recruiting gang members with above-average skills. Will only work in town that the Recruiter is in (new as of faction changes)&lt;br /&gt;
* '''[[Motivator]]''' - gives a slight training bonus to all characters in the same town as the Leader when training hits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Courage ==&lt;br /&gt;
Note that it takes 150 points of Courage for each specialist skill, unlike 50 with the other skills&lt;br /&gt;
&lt;br /&gt;
* '''Pragmatist''' -- stress decreases faster than normal when far away from enemies.&lt;br /&gt;
* '''Adrenalin Junkie''' -- this character thrives on that little kick of adrenalin. When stressed, running speed increases.&lt;br /&gt;
* '''Eye of the Hurricane''' -- this fine fellow is an inspiration to everyone around him. Other people in the car are somewhat more likely to gain courage after a fight when this guy is in the car with them (and has not panicked)&lt;br /&gt;
* '''Courage Under Fire''' -- see Weapon specs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Table of Specialisms ==&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;5&amp;quot;| Weaponry&lt;br /&gt;
|-&lt;br /&gt;
! Specialism !! Skill 1 !! Skill 2 !! Skill 3 !! Skill 4 &lt;br /&gt;
|-&lt;br /&gt;
|Machine Guns&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Large Guns&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Heavy Weapons&lt;br /&gt;
|Large Guns&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Flamethrowers&lt;br /&gt;
|Gunnery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Laserfire&lt;br /&gt;
|Gunnery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Ballistic Prediction&lt;br /&gt;
|Ballistics&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rocketeer&lt;br /&gt;
|Gunnery&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Moving Targets&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Large Guns&lt;br /&gt;
|Ballistics&lt;br /&gt;
|Hand Guns &lt;br /&gt;
|- &lt;br /&gt;
|Sniper&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Hand Guns &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rapid Reloading&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Large Guns&lt;br /&gt;
|Ballistics&lt;br /&gt;
|Hand Guns &lt;br /&gt;
|- &lt;br /&gt;
|Courage Under Fire&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Large Guns&lt;br /&gt;
|Ballistics&lt;br /&gt;
|Hand Guns &lt;br /&gt;
|- &lt;br /&gt;
|Rapidshot&lt;br /&gt;
|Gunnery&lt;br /&gt;
|Ballistics&lt;br /&gt;
|Hand Guns &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;5&amp;quot;| Driving&lt;br /&gt;
|- &lt;br /&gt;
|Defensive Driver&lt;br /&gt;
|Driving&lt;br /&gt;
|Cyclist&lt;br /&gt;
|Trucker&lt;br /&gt;
|-&lt;br /&gt;
|Offensive Driver&lt;br /&gt;
|Driving&lt;br /&gt;
|Trucker&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Reload In Motion&lt;br /&gt;
|Driving&lt;br /&gt;
|Trucker&lt;br /&gt;
|Cyclist&lt;br /&gt;
|- &lt;br /&gt;
|Deathracer&lt;br /&gt;
|Driving&lt;br /&gt;
|Cyclist&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Mine Layer&lt;br /&gt;
|Driving&lt;br /&gt;
|Trucker&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Jumpstart&lt;br /&gt;
|Driving&lt;br /&gt;
|Cyclist&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan = &amp;quot;5&amp;quot;| Miscellaneous&lt;br /&gt;
|-&lt;br /&gt;
|Engine Tuning&lt;br /&gt;
|Mechanic&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Jury Rigging&lt;br /&gt;
|Mechanic&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Salvager&lt;br /&gt;
|Mechanic&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Negotiator&lt;br /&gt;
|Scouting&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Field First Aid&lt;br /&gt;
|First Aid&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Combat Psychologist&lt;br /&gt;
|First Aid&lt;br /&gt;
|Leadership&amp;lt;ref name = &amp;quot;leadership&amp;quot;&amp;gt;Leadership specialisms are only available for every 100 points, rather than 50 points for other skills.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Recruiter&lt;br /&gt;
|Leadership&amp;lt;ref name = &amp;quot;leadership&amp;quot; /&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Motivator&lt;br /&gt;
|Leadership&amp;lt;ref name = &amp;quot;leadership&amp;quot; /&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Table of Specialisms II ==&lt;br /&gt;
&lt;br /&gt;
Darkwind Specialisims&lt;br /&gt;
&lt;br /&gt;
When you earn 50 points in the skill listed on the left, you can choose one of the specializations on the right&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot; | style=&amp;quot;margin-left: 20px;&amp;quot;&lt;br /&gt;
!  Skill  !!  Specialization  &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Handgunning&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Moving Targets, Sniper, Rapid Reloading, Courage Under Fire, Rapidshot, Shoot From the Hip, Long Throw, Car Killer, Runner&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Ballistics&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Ballistic Prediction, Moving Targets, Rapid Reloading, Rapidshot&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Gunnery&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Sniper&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Large Gunnery&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Machine Guns, Heavy Weapons, Moving Targets, Rapid Reloading, Courage Under Fire&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Mechanic&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Jury Rigger, Salvager, Engine Tuning&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  First Aid&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Field First Aid, Combat Psychologist&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Courage&amp;lt;ref name = &amp;quot;courage&amp;quot;&amp;gt;Courage specialisms are only available for every 150 points, rather than 50 points for other skills.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Scouting&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Negotiator&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Leadership&amp;lt;ref name = &amp;quot;leadership&amp;quot;&amp;gt;Leadership specialisms are only available for every 100 points, rather than 50 points for other skills.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Recruiter, Motivator, And something I can't remember just now&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Driving&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Minelayer, Jumpstart, Defensive Driver, Offensive Driver, Reload In Motion, Slipstreamer, Deathracer&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Cyclist&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Jumpstart, Defensive Driver, Reload In Motion, Deathracer, Slipstreamer&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  Trucker&lt;br /&gt;
|align = &amp;quot;left&amp;quot;|  ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sources: &amp;lt;ref&amp;gt;http://dark-wind.com/forums2/index.php?a=topic&amp;amp;t=1682&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;http://dark-wind.com/forums2/index.php?a=topic&amp;amp;t=3087&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Specialisms]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Fire&amp;diff=3658</id>
		<title>Fire</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Fire&amp;diff=3658"/>
		<updated>2015-01-12T06:53:19Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under certain conditions, vehicles may be set on fire. There are many contributors to this condition, including fire weapons (flamer, napalm, etc.) and other weapons that have an increased chance to start a fire. Engine damage always has a chance to start a fire. Damage of fuel cans or ammo can cause a fire. Every turn a fire can become more or less intense.&lt;br /&gt;
&lt;br /&gt;
According to information gathered from the forums *sam* has indicated:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Characters who are conscience within the vehicle on fire will work to put the fire out. The more characters within, the more effective they will be (Feb, 2011).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The chances of a car-on-fire taking damage or exploding increases depending on how much on-fire it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Extra chance of a vehicle catching fire when it has ammo or fuel cargo damaged (May, 2010).&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Explosions are more violent if a vehicle has a lot of fuel in its fueltank, in cargo, or has a lot of explosive ammunition (May, 2010).&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exploding vehicles now create puddles of flaming oil, depending on how much fuel they have onboard (cargo+fueltank) (May, 2010).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An explosion will only happen if the car is burning moderately or worse and the fire will only go out when the vehicle is burning mildly. /// '''**EDIT January 2014** Vehicles can explode the immediate turn after catching fire.''' /// For the moment vehicles will have to be burning for at least four turns before an explosion may occur (May, 2010).&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;stages&amp;quot; of fire are: &amp;quot;smolders&amp;quot;, &amp;quot;flickers with small flames&amp;quot;, &amp;quot;burns moderately&amp;quot;, &amp;quot;burning merrily&amp;quot;, &amp;quot;burns fiercely&amp;quot;, &amp;quot;is engulfed in an inferno&amp;quot;.  Also, a car now &amp;quot;May explode any second!&amp;quot;.  Explosion is imminent - 5 turns at most - though a vehicle can still spontaneously explode with a lesser fire.&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Fire&amp;diff=3657</id>
		<title>Fire</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Fire&amp;diff=3657"/>
		<updated>2015-01-12T05:49:43Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under certain conditions, vehicles may be set on fire. There are many contributors to this condition, including fire weapons (flamer, napalm, etc.) and other weapons that have an increased chance to start a fire. Engine damage always has a chance to start a fire. Damage of fuel cans or ammo can cause a fire. Every turn a fire can become more or less intense.&lt;br /&gt;
&lt;br /&gt;
According to information gathered from the forums *sam* has indicated:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Characters who are conscience within the vehicle on fire will work to put the fire out. The more characters within, the more effective they will be (Feb, 2011).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The chances of a car-on-fire taking damage or exploding increases depending on how much on-fire it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Extra chance of a vehicle catching fire when it has ammo or fuel cargo damaged (May, 2010).&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Explosions are more violent if a vehicle has a lot of fuel in its fueltank, in cargo, or has a lot of explosive ammunition (May, 2010).&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exploding vehicles now create puddles of flaming oil, depending on how much fuel they have onboard (cargo+fueltank) (May, 2010).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An explosion will only happen if the car is burning moderately or worse and the fire will only go out when the vehicle is burning mildly. /// '''**EDIT January 2014** Vehicles can explode the immediate turn after catching fire.''' /// For the moment vehicles will have to be burning for at least four turns before an explosion may occur (May, 2010).&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;stages&amp;quot; of fire are: &amp;quot;smolders&amp;quot;, &amp;quot;flickers with small flames&amp;quot;, &amp;quot;burns moderately&amp;quot;, &amp;quot;burning merrily&amp;quot;, &amp;quot;burns fiercely&amp;quot;, &amp;quot;is engulfed in an inferno&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Fire&amp;diff=3656</id>
		<title>Fire</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Fire&amp;diff=3656"/>
		<updated>2015-01-12T05:29:22Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under certain conditions, vehicles may be set on fire. There are many contributors to this condition, including fire weapons (flamer, napalm, etc.) and other weapons that have an increased chance to start a fire. Engine damage always has a chance to start a fire. Damage of fuel cans or ammo can cause a fire. Every turn a fire can become more or less intense.&lt;br /&gt;
&lt;br /&gt;
According to information gathered from the forums *sam* has indicated:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Characters who are conscience within the vehicle on fire will work to put the fire out. The more characters within, the more effective they will be (Feb, 2011).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The chances of a car-on-fire taking damage or exploding increases depending on how much on-fire it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Extra chance of a vehicle catching fire when it has ammo or fuel cargo damaged (May, 2010).&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Explosions are more violent if a vehicle has a lot of fuel in its fueltank, in cargo, or has a lot of explosive ammunition (May, 2010).&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exploding vehicles now create puddles of flaming oil, depending on how much fuel they have onboard (cargo+fueltank) (May, 2010).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An explosion will only happen if the car is burning moderately or worse and the fire will only go out when the vehicle is burning mildly. '''**EDIT January 2014** Vehicles can explode the immediate turn after catching fire.''' /// For the moment vehicles will have to be burning for at least four turns before an explosion may occur (May, 2010).&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;stages&amp;quot; of fire are: &amp;quot;smolders&amp;quot;, &amp;quot;flickers with small flames&amp;quot;, &amp;quot;burns moderately&amp;quot;, &amp;quot;burning merrily&amp;quot;, &amp;quot;burns fiercely&amp;quot;, &amp;quot;is engulfed in an inferno&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3650</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3650"/>
		<updated>2014-12-24T21:21:39Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  625  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1024&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1089&lt;br /&gt;
|  68&lt;br /&gt;
|-&lt;br /&gt;
|  1157&lt;br /&gt;
|  69&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3649</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3649"/>
		<updated>2014-11-30T09:11:35Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  626  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1024&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1089&lt;br /&gt;
|  68&lt;br /&gt;
|-&lt;br /&gt;
|  1157&lt;br /&gt;
|  69&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3648</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3648"/>
		<updated>2014-11-30T09:10:58Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  626  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1089&lt;br /&gt;
|  68 &lt;br /&gt;
|-&lt;br /&gt;
|  1024&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1089&lt;br /&gt;
|  68&lt;br /&gt;
|-&lt;br /&gt;
|  1157&lt;br /&gt;
|  69&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3647</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3647"/>
		<updated>2014-11-30T09:07:03Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  626  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1089&lt;br /&gt;
|  68 &lt;br /&gt;
|-&lt;br /&gt;
|  1024&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1157&lt;br /&gt;
|  69&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3646</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3646"/>
		<updated>2014-11-30T03:48:18Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  626  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1024&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1157&lt;br /&gt;
|  69&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3560</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3560"/>
		<updated>2014-09-24T05:00:47Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  626  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1023&lt;br /&gt;
|  67&lt;br /&gt;
|-&lt;br /&gt;
|  1157&lt;br /&gt;
|  69&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3399</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Leadership&amp;diff=3399"/>
		<updated>2014-05-05T23:54:56Z</updated>

		<summary type="html">&lt;p&gt;Krakhedd: updated leadership from 1022 to 961 to reflect skill at which 66th ganger slot is acquired&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership is one of the components that determines your Gang's Leader.  Combined with Courage the character with the highest total is automatically made the Gang Leader.&lt;br /&gt;
&lt;br /&gt;
Leadership determines how many gang members you can recruit.&lt;br /&gt;
&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;2&amp;quot;|  Member Caps&lt;br /&gt;
|-&lt;br /&gt;
!Leadership!!Member Cap&lt;br /&gt;
|-&lt;br /&gt;
|  0  &lt;br /&gt;
|  35  &lt;br /&gt;
|-&lt;br /&gt;
|  100  &lt;br /&gt;
|  45  &lt;br /&gt;
|-&lt;br /&gt;
|  120  &lt;br /&gt;
|  46  &lt;br /&gt;
|-&lt;br /&gt;
|  144  &lt;br /&gt;
|  47  &lt;br /&gt;
|-&lt;br /&gt;
|  168  &lt;br /&gt;
|  48  &lt;br /&gt;
|-&lt;br /&gt;
|  196  &lt;br /&gt;
|  49  &lt;br /&gt;
|-&lt;br /&gt;
|  225 or 226  &lt;br /&gt;
|  50  &lt;br /&gt;
|-&lt;br /&gt;
|  257  &lt;br /&gt;
|  51  &lt;br /&gt;
|-&lt;br /&gt;
|  289  &lt;br /&gt;
|  52  &lt;br /&gt;
|-&lt;br /&gt;
|  324  &lt;br /&gt;
|  53  &lt;br /&gt;
|-&lt;br /&gt;
|  361  &lt;br /&gt;
|  54  &lt;br /&gt;
|-&lt;br /&gt;
|  400  &lt;br /&gt;
|  55  &lt;br /&gt;
|-&lt;br /&gt;
|  441  &lt;br /&gt;
|  56  &lt;br /&gt;
|-&lt;br /&gt;
|  484  &lt;br /&gt;
|  57  &lt;br /&gt;
|-&lt;br /&gt;
|  529  &lt;br /&gt;
|  58  &lt;br /&gt;
|-&lt;br /&gt;
|  576  &lt;br /&gt;
|  59  &lt;br /&gt;
|-&lt;br /&gt;
|  626  &lt;br /&gt;
|  60  &lt;br /&gt;
|-&lt;br /&gt;
|  676  &lt;br /&gt;
|  61  &lt;br /&gt;
|-&lt;br /&gt;
|  729&lt;br /&gt;
|  62&lt;br /&gt;
|-&lt;br /&gt;
|  784  &lt;br /&gt;
|  63 &lt;br /&gt;
|-&lt;br /&gt;
|  841  &lt;br /&gt;
|  64 &lt;br /&gt;
|-&lt;br /&gt;
|  900  &lt;br /&gt;
|  65 &lt;br /&gt;
|-&lt;br /&gt;
|  961&lt;br /&gt;
|  66 &lt;br /&gt;
|-&lt;br /&gt;
|  1157&lt;br /&gt;
|  69&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' It is virtually impossible to have a Gang Leader with a Leadership of 0.  In practice the minimum number of gang members will be 35 - 40.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Some of the above numbers have been found to be inaccurate by some players. If you find an incorrect estimate of when the member cap increases, please make corrections.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Becoming a better leader ==&lt;br /&gt;
Just like other skills, Leadership improves with use.  Each character acting as a leader will receive Leadership points (amount variable and unknown) upon successful completion of the scout.&lt;br /&gt;
&lt;br /&gt;
== Follow the Leader ==&lt;br /&gt;
In wilderness [[encounters]] there will be an '''overall''' leader, and '''individual''' gang leaders.&lt;br /&gt;
&lt;br /&gt;
The overall leader is the character with the highest Leadership among all the gangs participating.  The individual gang leaders are the characters with the highest Leadership from '''each gang'''.&lt;br /&gt;
&lt;br /&gt;
The overall leader will be indicated by the phrase &amp;quot;Leader of this event&amp;quot; when hovering the cursor over the character in the vehicle's Manage window.&lt;br /&gt;
&lt;br /&gt;
The individual gang leader will be indicated by the phrase &amp;quot;Gang Leader in this event&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Even Leaders Make Mistakes ==&lt;br /&gt;
It is possible for a character's Leadership to decrease.  Most often this is caused by abandoning vehicles in wilderness encounters.&lt;br /&gt;
== Specialisms ==&lt;br /&gt;
Like the other skills, Leadership has specialisms associated with it.  Unlike the other skills, however, Leadership specialisms are available every 100 points rather than every 50 points.&lt;br /&gt;
&lt;br /&gt;
* Combat Psychologist - reduces the stress of all occupants in the vehicle (also available via [[First Aid]])&lt;br /&gt;
* [[Recruiter]] - increases chances of recruiting gang members with above-average skills/stats, but operates only on your 'free' characters every 5 days, not on more frequent ones that you pay to recruit.&lt;br /&gt;
* [[Motivator]] - gives a slight training bonus to all characters in the same town as the character with this specialism when training hits.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Krakhedd</name></author>
	</entry>
</feed>