Handguns: Difference between revisions

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This skill is used when your character uses any of the hand held pedestrian weapon. Handguns is the hardest of the four weapons skills to train, due to the high likelihood of death for anyone outside of a car during an encounter. As such, many players set their gunners to train handguns from the day they are hired, using it to get [[specs]] over and above the ones they would get from wilderness training.
This skill is used when your character uses any of the hand held pedestrian weapon. Handguns is the hardest of the four weapons skills to train, due to the high likelihood of death for anyone outside of a car during an encounter. As such, many players set their gunners to train handguns from the day they are hired, using it to get [[specialisms]] over and above the ones they would get from wilderness training.
 
 
 


See the [[Pedestrian Weapons]] page for detailed descriptions of the weapons.
See the [[Pedestrian Weapons]] page for detailed descriptions of the weapons.
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* Paint Rifle
* Paint Rifle
* Hand Flamer
* Hand Flamer
* Molotoc Belt
* Molotov Belt


[[Category: Characters]]
[[Category: Characters]]
[[Category: Skills]]
[[Category: Skills]]

Latest revision as of 22:30, 14 March 2012

This skill is used when your character uses any of the hand held pedestrian weapon. Handguns is the hardest of the four weapons skills to train, due to the high likelihood of death for anyone outside of a car during an encounter. As such, many players set their gunners to train handguns from the day they are hired, using it to get specialisms over and above the ones they would get from wilderness training.

See the Pedestrian Weapons page for detailed descriptions of the weapons.

  • Pistol
  • Shotgun
  • Rifle
  • Sub-Machinegun
  • Crossbow
  • Grenade Belt
  • Paint Rifle
  • Hand Flamer
  • Molotov Belt