Gunnery: Difference between revisions
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=== Rapidshot === | === Rapidshot === | ||
Ability to occasionally make 2 shots in one move, while using a weapon on autofire | Ability to occasionally make 2 shots in one move, while using a weapon on autofire | ||
[[Category: Skills]] | |||
[[Category: Specialisms]] |
Revision as of 16:55, 25 January 2010
This skill is used for the smaller weapons available in Darkwind.
Learning which weapons only use Gunnery skill and which use Large Gunnery skill helps you decide how to arm your vehicle when the time comes for customization.
Specialisms
Gunnery has a whopping 9 specialisms, which is more than any other skill in Darkwind. A few of these can also be obtained from large guns and/or ballistics.
Machine Guns
Increased accuracy with Machine Guns, Heavy Machine Guns, Gatling Guns and Heavy Gatling Guns, and ability to unjam them
Flamethrowers
Increased damage with flamethrowers (and Heavy flamethrowers, and the ability to unjam them
Laserfire
Increased battery efficiency while firing with lasers and heavy lasers.
This makes the laser and heavy laser use less energy per shot. This means less energy used with the same damage inflicted, less recharge time back to full power equals more high power damage shots. All in all, a more efficient Laser.
Rocketeer
Increased accuracy with all types of rockets and missiles, and ability to unjam them.
Moving Targets
Skilled at hitting moving targets
Sniper
Skilled at long range fire.
Rapid Reloading
Normal reload times are 10 turns. This specialism decreases the reload time by 1-2 turns. If you choose this specialism, the higher your gunnery/large gunnery skill is, the faster you can reload weapons. If you get to level 2 skill (100) reload times should be cut by 2/3rds depending on your "luck" roll per turn.
Courage Under Fire
Better able to shoot accurately while taking damage
Rapidshot
Ability to occasionally make 2 shots in one move, while using a weapon on autofire