Scimitar
weapon_1=Heavy Machine Gun| weapon_1_location=Front| weapon_2=Reinforced Ram| weapon_2_location=Front| weapon_3=Medium Machine Gun| weapon_3_location=Left| weapon_4=Gatling Gun| weapon_4_location=Left| weapon_5=Medium Machine Gun| weapon_5_location=Right| weapon_6=Gatling Gun| weapon_6_location=Right| weapon_7=Heavy Machine Gun| weapon_7_location=Rear| weapon_8=Heavy Gatling Gun| weapon_8_location=Rear| }}
Chassis | Phoenix |
---|---|
Engine | 4L |
Fuel Tank | 3 Units |
Tyres | Offroad |
Cargo Space | 12 Units |
Weight | 3860 |
Combat Rating | 124 |
Armor | Grade B |
---|---|
Front | 21 |
Rear | 14 |
Left | 20 |
Right | 20 |
Top | 4 |
Bottom | 5 |
Weapons | |
---|---|
Front | Gatling Gun |
Front | Gatling Gun |
Scimitar is a solid solo scout or an excellent picket vehicle, useful for out-maneuvering, confusing, and dividing the enemy. Handled well, this kind of vehicle can easily single-out, separate and then destroy one vehicle. With three extra gatling magazines, two or even three such vehicles can be taken care of.
Generally, the driver must also have the Gunner skill, and inaccuracy may become a factor. If the gatling gun is exhausted, the gunner should take over and reload while the driver uses the time wisely to gain a better position.
As with all muscle cars, speed is life. Stay moving and do not let your engine take damage, running away is your only real defense.