Editing Abilities

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** Strong characters also are more likely to survive if they walk back to town (mainly just a guess)
** Strong characters also are more likely to survive if they walk back to town (mainly just a guess)
** Increases odds in melee combat
** Increases odds in melee combat
*** This increase is with ''Strength-based'' weapons (clubs, sledgehammers, baseball bats, etc.)<ref name="forum post">[http://www.dark-wind.com/forums2/index.php?a=topic&t=9590&min=34&num=15 Abilities as they relate to melee weapons]</ref>
*** This increase is with ''Strength-based'' weapons (clubs, sledgehammers, baseball bats, etc.)
* '''Dexterity'''
* '''Dexterity'''
** Affects accuracy with weapons
** Affects accuracy with weapons
** Increases odds in melee combat
** Increases odds in melee combat
*** This increase is with ''Dexterity-based'' weapons (swords, knives, other ''finesse''-type weapons)<ref name="forum post">[http://www.dark-wind.com/forums2/index.php?a=topic&t=9590&min=34&num=15 Abilities as they relate to melee weapons]</ref>
*** This increase is with ''Dexterity-based'' weapons (swords, knives, other ''finesse''-type weapons)
* '''Speed'''
* '''Speed'''
** Fast characters fire earlier in the combat sequence
** Fast characters fire earlier in the combat sequence
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FIXME - add even more info about these abilities
FIXME - add even more info about these abilities
== Notes ==
<references/>


[[Category: Characters]]
[[Category: Characters]]
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